Foon → Ludum Dare Explorer → LD20 → Feedback comment stats → Fifth
Feedback comments for LD20
Fifth's games and stats for all events →
| Timestamp | Since previous | Game | Fifth's comment |
|---|---|---|---|
| May 3 15:35:00 | Take this cloning device and multiply yourself | Kinda cute. <br/>I didn't quite get how you were supposed to use your clones, so I mostly ended up jumping/dropping and leaving them in midair. Bouncing off of clones felt a little too uncertain, though. <br/> <br/>I liked the music. | |
| May 3 15:37:00 | 2m 00s | Lonely Pods | Very polished, but felt a little slow. <br/>It was a little weird to be pushed around as the pods rushed to follow your path. |
| May 3 15:40:00 | 3m 00s | Legend of Parasite | Curious. <br/>I kinda like how you're not given any direction or explanation. It makes figuring out the game a bit of a puzzle in itself. <br/>I liked the idea once I got used to it, and what each enemy meant to the puzzle as a whole. It would be neat to have had more enemy types to play with, of course. |
| May 3 15:42:00 | 2m 00s | Better You Than ME! | Heheh, fun idea! A strange kind of self-sacrifice. |
| May 3 15:45:00 | 3m 00s | Nano Seed | Yeah, a goal would have been nice. Got my little nano seeds all powered up, but had nothing to do with them... <br/>After I harvested all the asteroids, I shot aimlessly into the void of space... it's lonely out there. |
| May 3 16:28:00 | 43m 00s | p.i.g | Clever. <br/>I got stuck in a wall once, but I guess it happens. <br/>Anyway, an enjoyable mechanic, though it's a little apparent you were hoping for a different theme, here. |
| May 3 16:31:00 | 3m 00s | Armageddon Moochery | Heh, amusing concept. <br/>A little plain, but still fun. |
| May 3 16:33:00 | 2m 00s | 4 TEMPLES | Solid! <br/>I like the concept, and it was pulled off well. <br/>I liked the first two temples best, as they seemed the most puzzle-y, and the items you took the most interesting. |
| May 3 16:40:00 | 7m 00s | SpaceJump | Hoookay, THAT was bizarre. <br/>It was a little surreal when the grounds started folding away...? And then I took this, and... what? <br/> <br/>Anyway, I enjoyed it. |
| May 3 16:47:00 | 7m 00s | Talisman | It took me a few tries to realize the purpose of the game (even though you state it right up there), that I'm not supposed to kill all the monsters, just pass the talisman along to every survivor... <br/>Anyway, it's not bad. |
| May 3 17:03:00 | 16m 00s | A Really Big Rock (Compo Release) | Heheh, amusing! <br/>Nice job basing it all around something so undeniably useless/cumbersome. |
| May 3 17:52:00 | 49m 00s | EscapeBot | Decent, but kinda frustrating. <br/>I didn't really like the floaty movement, or that it looked like you could almost jump up 4 tiles, but could never actually make it. |
| May 3 19:43:00 | 1h 51m | Tanks a Lot, Old Man | Heheh, amusing. <br/>It played really well. Some sounds would have added a lot, though. <br/> <br/>Also, the game quit every time I blasted the first tree after the water. |
| May 3 20:08:00 | 25m 00s | The Heart is Safe | A nice little game. <br/>After I learned not to fear the little black enemies, though, it became way too easy. |
| May 3 21:11:00 | 1h 03m | Block Push Championship | Heheh, clever. That little twist made for some solid puzzles. |
| May 3 22:13:00 | 1h 02m | Questling | A nice little puzzle game. <br/>Indeed, it would probably have the potential for some really nasty puzzles. |