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codekitchen

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TimestampSince previousGamecodekitchen's comment
Mind Wall Oh man, this was awesome. I played it straight through, what a great concept. I disagree about the repetition, I'm glad you did it the way you did. <br/> <br/>The only minor issue I noticed was major graphic artifacts between the individual blocks of the wall on the second to last level.
Sir Henry Placeholder and the Badly Timed Parade Cake! <br/> <br/>Bravo. This rocks.
Deathbeam Man those turrets are deadly accurate. I love the wall, and it's a fun game in general. Could be longer. Final score 296370.
Die, you Stupid Hurdlers! I couldn't drag things right, they just seemed to land wherever they wanted no matter where I put the cursor.
Stormwall Wow I pretty much suck at this, 41s was my best. You really need to get 'in the groove' to survive past even a few seconds, which I enjoyed.
The Dark at the End of the Tunnel I enjoyed this, the mechanics are simple without being too simple. The graphics are fun. I'll admit I didn't play through to beating it, but I can see this being expanded into a larger game. <br/> <br/>When there are a few enemies on the screen it can be really annoying to wait for them to move, maybe they should move faster? Also I desperately needed a way to pull up the controls again after dismissing them in the beginning.
Speed Blazer No fair, how come everybody else passes under the walls? ;) <br/> <br/>I love the graphic style.
SuperShred Only up to Java 1.5 here on OS X :(
Walla Zombies! I love the intro and the wall o' zombies. Wish there was a way to get more donuts somehow... unless I'm missing something?
Falling Wall of Doom Just a grey window for me.