I wouldn't say I had "fun" in the true sense of the word but it was an interesting experience. If that is what you were going for, that's great.
If you wanted to provide a more traditional game experience, maybe have some in game consequences for all the choices/actions?
It's definitely an interesting idea though, it just needs something that would separate it from "Papers, Please" which it seems heavily influenced by. (Maybe consider mentioning that in the description as well 😄)
The mood building was great too. Loved the simple, white background and eerie music.
Top notch aesthetics, fun gameplay. Goes well with the theme too.
What I loved: - Aesthetics - design and theme were consistent throughout - Controls felt great to use - Felt like it was almost ready to be shipped save for a few things!
Some suggestions: - Maybe I missed it, but it would be great to have some explanation for the growing poison-bubbles-slime thingies. (Or was it that the parts of the aliens grew into those things? It wasn't really clear) - It felt like some variation would be great in terms of gameplay (different weapons/enemies, some twist on the core game)
I'm actually hoping you guys keep working on this, it's very very promising. I'm sure with more time it would have less technical issues/bugs.
Some Issues: -I didn't reach beyond the laser room but I'm pretty sure the right click to shoot laser is not working. -Fluffy's hook sometimes worked, sometimes didn't. The left click actually didn't work, I had to touch the plank at the beginning, but it didn't work later. -The red button only works once and won't make the platform go down I'm sure you guys know all this but trust me, with more time put into it, I would be hooked!
Also great job on the way T1M-E looks everywhere (even in the start menu) looks really cute.
LD42 — Running out of space (3)
Hevnsdør by hatchet 2018-08-15T21:13:20Z ♥ 1
I wouldn't say I had "fun" in the true sense of the word but it was an interesting experience. If that is what you were going for, that's great.
If you wanted to provide a more traditional game experience, maybe have some in game consequences for all the choices/actions?
It's definitely an interesting idea though, it just needs something that would separate it from "Papers, Please" which it seems heavily influenced by. (Maybe consider mentioning that in the description as well 😄)
The mood building was great too. Loved the simple, white background and eerie music.
Escape from Space by shp 2018-08-15T20:50:29Z ♥ 1
Top notch aesthetics, fun gameplay. Goes well with the theme too.
What I loved: - Aesthetics - design and theme were consistent throughout - Controls felt great to use - Felt like it was almost ready to be shipped save for a few things!
Some suggestions: - Maybe I missed it, but it would be great to have some explanation for the growing poison-bubbles-slime thingies. (Or was it that the parts of the aliens grew into those things? It wasn't really clear) - It felt like some variation would be great in terms of gameplay (different weapons/enemies, some twist on the core game)
Great work!
T1M-E and Fluffy by TangyBananas 2018-08-15T19:59:31Z ♥ 0
I'm actually hoping you guys keep working on this, it's very very promising. I'm sure with more time it would have less technical issues/bugs.
Some Issues: -I didn't reach beyond the laser room but I'm pretty sure the right click to shoot laser is not working. -Fluffy's hook sometimes worked, sometimes didn't. The left click actually didn't work, I had to touch the plank at the beginning, but it didn't work later. -The red button only works once and won't make the platform go down I'm sure you guys know all this but trust me, with more time put into it, I would be hooked!
Also great job on the way T1M-E looks everywhere (even in the start menu) looks really cute.
Great job!