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Xycko

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201841Combine 2 Incompatible Genres👥Not Yetijam10502.922.682.533.113.332.643.032.79

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Xycko

Xycko leaves an average of 6.0 feedback comments each event.

LD41 — Combine 2 Incompatible Genres (6)

Claustroom by Wendel Scardua 2018-05-01T00:52:33Z ♥ 1

Nice game! All it need is a sensitivity slider.

Point'n'Kill by Narudgi 2018-04-30T15:20:32Z ♥ 0

I loved the sound effects of the game, very intuitive!

Date Night by Darby Costello 2018-04-30T14:38:36Z ♥ 0

Cool game! I was able to stuck her in the chairs, it is all about timing! After that I could think in how to satisfy her, if you what I mean :)

Could you rate my game too? https://ldjam.com/events/ludum-dare/41/not-yeti Thank you!

Mob Defense by dkdwrek 2018-04-27T00:13:46Z ♥ 0

Cool game, It took me some time until figuring out how to place the towers :P

Golfing Dead by FiveCyclops 2018-04-26T23:56:48Z ♥ 1

This was a fun experience!

It is so funny that the zombies continue trying to walk even headless and on the floor!

I got really impressed with the menu! Have never seen so much options in a game! Good work!

BEAT KILLER by Dragojt 2018-04-26T23:05:20Z ♥ 3

Nice work guy!

Allow me providing a level design tip: Considering that at the begging of the game play, the player is still discovering the game, first encounter with an enemy should be placed in the easiest situation possible, in this case, at flat place. In your game, the flat encounters were in the end of the game, when the player has a better ability to deal with difficult such as fighting in a hill.

A second suggestion I would like to make, is to create some delay between the camera and the character. Every time I jump, the camera moves too fast, dazzling a little bit the player...

I would really appreciate if you guys could check and rate my game too: https://ldjam.com/events/ludum-dare/41/not-yeti

Thank you!