Mob Defense by dkdwrek 2018-04-27T00:13:46Z
Cool game, It took me some time until figuring out how to place the towers :P
Foon → Ludum Dare Explorer → Users → Xycko
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Not Yeti | jam | 1050 | 2.91 | 2.68 | 2.52 | 3.11 | 3.32 | 2.63 | 3.02 | 2.79 |
Cool game, It took me some time until figuring out how to place the towers :P
This was a fun experience!
It is so funny that the zombies continue trying to walk even headless and on the floor!
I got really impressed with the menu! Have never seen so much options in a game! Good work!
Nice game! All it need is a sensitivity slider.
Nice work guy!
Allow me providing a level design tip: Considering that at the begging of the game play, the player is still discovering the game, first encounter with an enemy should be placed in the easiest situation possible, in this case, at flat place. In your game, the flat encounters were in the end of the game, when the player has a better ability to deal with difficult such as fighting in a hill.
A second suggestion I would like to make, is to create some delay between the camera and the character. Every time I jump, the camera moves too fast, dazzling a little bit the player...
I would really appreciate if you guys could check and rate my game too: https://ldjam.com/events/ludum-dare/41/not-yeti
Thank you!
I loved the sound effects of the game, very intuitive!
Cool game! I was able to stuck her in the chairs, it is all about timing! After that I could think in how to satisfy her, if you what I mean :)
Could you rate my game too? https://ldjam.com/events/ludum-dare/41/not-yeti Thank you!