Core Defense by JCMonkey 2020-10-06T23:16:23Z
I really like the particle effect. I do like the idea of using game time as a score metric.
Foon → Ludum Dare Explorer → Users → Whom
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | Who Knows | jam | 1337 | 3.08 | 3.13 | 3.36 | 3.79 | 1.84 | 1.69 | 2.07 |
I really like the particle effect. I do like the idea of using game time as a score metric.
The game progression system is nice since the difficulty goes up as you play more. It does not seem to have an end point or high score. Would be nice to have a timer or something that does not make it endless.
Liked the Graphics. Like the idea of being in a loop of clicking on an arrow and then avoiding obstacles
I played Normal 1:28.19. Was fun to play. Collisions worked fine did not feel like losing was my fault
I really liked it and was able to play through the game. Learning what blocks are safe is kinda fun. I had to rate audio low since I did not hear any. On Windows hope that is not a bug