Diggy Diggy Mole by AWildEkans 2021-04-26T17:30:29Z
Decent game, very fun. Once you get the upgrades it becomes quite easy.
My highscore was 4378 :)
Foon → Ludum Dare Explorer → Users → OotOot
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | 👥 | Very Stable Nuclear Reactor That Definitely Won't Blow Up | jam | 1164 | 3.19 | 3.08 | 3.63 | 3.30 | 2.72 | 2.94 | 3.05 |
| 2021 | 48 | Deeper and deeper | 👥 | Diggy Diggy Mole | jam | 552 | 3.73 | 3.84 | 3.15 | 4.02 | 3.52 | 3.08 | 3.34 |
Decent game, very fun. Once you get the upgrades it becomes quite easy.
My highscore was 4378 :)
The graphics are nice for programmer art. The background music gets a bit repetitive. It's a really interesting mechanic with good execution. I would like to see it with gameplay that uses the mechanic.
The art and sound is definitely good. They work well together. The mechanic is difficult to grasp from the start. I understood the objective but I had trouble finding what everything meant in the item tooltip. I understood the plus symbol was used for color changing but I didn't understand what the negative symbol did, I presume it was the stability of the ingredient but could not figure out how the color affected it. Lastly although a bit nitpicky I think the collision on ingredients could be removed, it caused me some issues moving between the tables which affected how smoothly the game played.
Overall the game is quite good when I got familiar with it. If ignoring these simple issues I wrote about it would be one of the cleanest games I played so far in this jam.