FoonLudum Dare ExplorerUsers → nath.preha

nath.preha

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202557Depths👥From Oblivionjam3043.713.133.353.914.264.104.45
202456Tiny Creatures👥Critter Seasonjam3883.693.303.404.124.253.113.193.83
202455Summoning👥Haunted Cartomancyjam1464.023.603.653.974.624.014.50
202354Limited Space👥The Long Night of Augustus Brandicourtjam1963.953.243.523.854.593.823.164.41

Performance over time

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Mood vs Overall

Comments by nath.preha

LD54 — Limited Space

PUNCH by deniskazantsev 2023-10-23T13:28:35Z

Fun game! Love the minimalist retro aesthetic!

The Long Night of Augustus Brandicourt by Norah 2023-10-08T18:51:53Z

Thanks to everyone who gave feedback and support! It means a lot to us :blush:

We went and made a __post-jam final version (Augustus_v3)__ to download, with little improvements to make the game smoother to play: - player movement is locked during interactions - UI should be able to adapt to most screen sizes - the restricted zone increases AFTER the item interaction, in order to make the goal of the game somewhat clearer - game progression has been tweaked a bit, especially towards the end - audio feedback when interacting with an item

The Long Night of Augustus Brandicourt by Norah 2023-10-08T20:50:08Z

@axys thank you for the tip! I tried adding an interpolated rigidbody on the player character, and that did fix the jitter against the invisible wall! but then I tested it in a HTML build and the player movement became super sluggish and jittered all the time, so I quickly scrapped that attempt... And I have to admit, with my current C# skills, making clamp functions work with the player positions in script could take me a very long time so, sadly I had to scrap that too...:sweat_smile: Still, I'll keep these ideas for the future :muscle: