Eerie and atmospheric. The music does it for me personally. Despite being a short game, it's still fulfilling and gives you a sense of accomplishment. And to those who're struggling to find their way through the game, you just need to show a little **_devotion_** 😉
_Paw-some_ game, cute art and relaxing music. What's more impressive (to me personally) is that you made it with `Construct` in such an incredible quality. My only wish was being able to undo the circle merging instead of resetting the entire level (unless it's already _paw-ssible_ and I just couldn't figure out how). Otherwise, really well done. Props to your team 😺
Simple at its core, yet entertaining. Having great visuals, lovely music and vivid narrative to supplement it.
The loop didn't really click for me immediately, not until I had to play through a few failed attempts to get the gist of all the mechanics. But once it did, I properly enjoyed the game and had tons of fun. Special thanks for adding the knight -- it's busted and I like it. Here are my concerns, however: 1. Having **tooltips** for each point on the **map** before clicking it would help a lot 2. It took me some time to notice that my units actually **deal damage each turn** without having to reach the towers first 3. At first, I didn't quite understand that my **cards are destroyed permanently** *(I was oblivious of it till the very last battle on my initial attempt)* 4. The 'left mouse button' animation in the bottom right corner seemed slightly out of sync with the music's rhythm, and it really bugged me for a bit (but maybe it's just me) 😄
All things considered, an incredible and very well polished entry. Hats off to the team, you did a great job. I'd wishlist this game for sure.
This is awesome. Got me hooked in a jiffy. And once you get them heroes to spend some real cash in your shops, that's just capital. Got a few issues with the UI, though: as my parties grew big, at some point I couldn't close the recap window. Otherwise, great job guys. Looking forward to getting it on Steam one day! :)
The game is great fun. Impressive sound effects combined with chaotic randomness of the summons makes you appreciate throwing stuff around. I've really enjoyed the core loop and had tons of fun playing. Though rather repetitive as of now, I believe adding more modifiers would definitely make it even more fun. Well done! :)
LD55 — Summoning (5)
Devotion - A fairytale by daandruff 2024-04-19T23:53:49Z ♥ 1
Eerie and atmospheric. The music does it for me personally. Despite being a short game, it's still fulfilling and gives you a sense of accomplishment. And to those who're struggling to find their way through the game, you just need to show a little **_devotion_** 😉
Furriend: A Paw-some Summoning Odyssey by pralista 2024-04-19T23:34:49Z ♥ 2
_Paw-some_ game, cute art and relaxing music. What's more impressive (to me personally) is that you made it with `Construct` in such an incredible quality. My only wish was being able to undo the circle merging instead of resetting the entire level (unless it's already _paw-ssible_ and I just couldn't figure out how). Otherwise, really well done. Props to your team 😺
The Royal Writ by Save Sloth Studios 2024-04-19T17:45:15Z ♥ 2
Simple at its core, yet entertaining. Having great visuals, lovely music and vivid narrative to supplement it.
The loop didn't really click for me immediately, not until I had to play through a few failed attempts to get the gist of all the mechanics. But once it did, I properly enjoyed the game and had tons of fun. Special thanks for adding the knight -- it's busted and I like it. Here are my concerns, however: 1. Having **tooltips** for each point on the **map** before clicking it would help a lot 2. It took me some time to notice that my units actually **deal damage each turn** without having to reach the towers first 3. At first, I didn't quite understand that my **cards are destroyed permanently** *(I was oblivious of it till the very last battle on my initial attempt)* 4. The 'left mouse button' animation in the bottom right corner seemed slightly out of sync with the music's rhythm, and it really bugged me for a bit (but maybe it's just me) 😄
All things considered, an incredible and very well polished entry. Hats off to the team, you did a great job. I'd wishlist this game for sure.
Tristram by Rongo Matane 2024-04-16T18:57:49Z ♥ 3
This is awesome. Got me hooked in a jiffy. And once you get them heroes to spend some real cash in your shops, that's just capital. Got a few issues with the UI, though: as my parties grew big, at some point I couldn't close the recap window. Otherwise, great job guys. Looking forward to getting it on Steam one day! :)
Untitled Witch Game by Stevie257 2024-04-16T18:19:12Z ♥ 2
The game is great fun. Impressive sound effects combined with chaotic randomness of the summons makes you appreciate throwing stuff around. I've really enjoyed the core loop and had tons of fun playing. Though rather repetitive as of now, I believe adding more modifiers would definitely make it even more fun. Well done! :)