Foon → Ludum Dare Explorer → Users → LIESard

LIESard

Games

MiniLD Games

YearMiniLDThemeGameRank
201450DemakesText-based Half-Life

Feedback left by LIESard

LIESard leaves an average of 2.0 feedback comments each event.

LD31 — Entire Game on One Screen (2)

Complemental Doors by Aomeas 2014-12-08T01:58:00

The way you managed to fit multiple levels on one screen was an interesting take on the theme. The puzzles were slightly confusing (which is a good thing) and the fact that world came to life with the colours only added to the awesome parts of this game. The art has a unique style (although the wall tiles are a bit boring) and I absolutely adore the music. I am astonished this was made in under 48 hours.
Keep up the good work.

V for Vectory: Maximum Overquill Edition by quill18 2014-12-08T01:47:00

I'm running the Linux/GNU build and it crashes whenever I tried to change the keybindings.
I played with the default ones anyways, just to see how it was.
The idea is incredibly simplistic. It's basically just an arcade game. The only reason it fit the theme is because simplistic arcade games were always on only one theme. Try harder next time.

LD29 — Beneath the Surface (2)

[ Particle Effects. ] by Graf_Grun 2014-05-03T02:02:00

A great game!
This is one of those games someone would find on Miniclip or some website like that :D
Something I would change would be have the screen shake a bit every time you hit an enemy, or some effect that would make the attacks seem less soft(?)
Also, you could have the levels randomly generated, but continue to keep the difficulty getting higher every five levels. It would be fun to polish it up but I don't think it's really worth the time...

A Warm Summer's Eve by TinyPlatypus 2014-04-30T11:48:00

Agreed with what the others said. If implementing interactivity is too difficult then might I suggest random paths for each game?
You wouldn't even need to write out each story, but rather write out a beginning, middle and end (or even more subdivisions) and have them put together randomly
Great idea, I'm sure you can go far with this :D