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krighxz

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201431Entire Game on One ScreenWoRMWOODcompo6963.072.863.243.173.242.412.742.9646

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by krighxz

LD31 — Entire Game on One Screen

WASD by ChrisMingay 2014-12-14T23:29:00

Great entry! Nice interpretation of the theme and nice minimalistic mini-game design :)

Planetary Body Shooter by kavic 2014-12-08T09:31:00

Nice looking game! Continuous damage might make it a bit more playable, or even just pausing the game when in the shop - I've crashed almost every time I wanted to buy something :( I like the look and feel of it though.

Super Mega Ultimate Game of Minigames! by Crafting4U 2014-12-08T04:43:00

Well done!! I wish I had started with game jams as early as you have :)

My main criticism is that a lot of the mini-games have too high an element of chance, for example it is impossible to pre-empt where the floor is going to disappear (where as the 'bombs' stage gives you some time to evade).

Keep on in the thing!

TURN it UP by pkenney 2014-12-14T23:19:00

Really nice entry! Great mechanic, (I'm also a sucker for well executed fast-paced games), and nice touch with the varying audio feedback. I think the game really needs a way of losing, if not to make the game more fun, then at least to make it more addictive :)

Off Screen by Bogden 2014-12-14T23:44:00

Nice difficulty curve and very well executed game! Kind of unrelated to compo, but this would make a really nice example to work through for teaching OOP :) Great job!

9Screens by stasss 2014-12-14T23:12:00

Great concept and use of the theme! Quite addictive too! The direction of the arrows is a bit hard to internalise, but this may have been your intention. I wonder how the gameplay would change if something more intuitive was used like click + arrow keys, or swipe in direction of flow, and if it would be more fun that way. Nice job!

Collectic by Krisjet 2014-12-08T09:42:00

I really liked this pacman clone (if I may call it that :) ) - very elegant animations and tight gameplay.

Collectic by Krisjet 2014-12-08T09:46:00

I really liked this pacman clone (if I may call it that :) ) - very elegant animations and tight gameplay.