Whiskerbrink by OrdiNeu 2024-10-08T23:39:30Z
Really nice! Couldn't get all the objectives done in a single run, but it's a really cool concept. The UI has a lot of detail that really adds in a card game.
Foon → Ludum Dare Explorer → Users → Kazzter
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | 👥 | TerrariumSim | jam | 556 | 3.54 | 2.88 | 2.93 | 4.15 | 4.38 | 3.12 | 3.57 |
| 2023 | 53 | Delivery | 👥 | Porkch Pirate | jam | 3.00 | 3.00 | 2.50 | 3.00 | 3.50 | 3.50 | 3.00 | |
| 2023 | 52 | Harvest | 👥 | Apollo 111 | jam | 71 | 4.02 | 3.89 | 3.54 | 4.06 | 4.54 | 2.95 | 4.04 |
Really nice! Couldn't get all the objectives done in a single run, but it's a really cool concept. The UI has a lot of detail that really adds in a card game.
The concept is cool, but I feel like the units could be more differentiated from one another. The offensive units could be another shape, and most times I couldn't tell when/where I spawned another offensive unit. After the enemies start dropping offensive units you have to be very prepared otherwise you get wiped out quickly. Nice concept, but needed more polish.