Foon → Ludum Dare Explorer → Users → kaynank
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Fleet Command | compo | 673 | 3.00 | 3.06 | 3.29 | 3.87 | 37 |
Seems kind of pointless after about the first minute. Buy upgrades to earn more money to buy more upgrades that don't even have any visual effect?
The 3D-ish coins look wrong next to the 2D cars and highway. Same with the death smoke effect.
Played for a little while and didn't find the ending, but it's kinda fun in a time-passing sort of way. The controls are pretty annoying - you have to click five times to move to the square next to you and plant a seed. Would have been better if you'd left out "move" and had left clicking move move your character to the square you clicked and perform the action on it.
Noticed a few bugs. Sometimes when you place dirt your dirt count goes into the negatives, and sometimes you get a bunch of seeds for no apparent reason.
The premise is so weird that it makes complete sense, a refuge in audacity of sorts. The music is pretty catchy too.
Having multiple levels is a nice twist on an existing formula.
Very original idea, nice font choice, decent music. Seems like you lose your progress on the current entry too fast - if you stop to think for a second you have to start typing again.
Classic gameplay but well executed. Snake animations and blood splatters look very nice. The hitboxes of the shelves are somewhat confusing, and it's a bit too easy to scroll from one side to the other and immediately hit a shelf.