Foon → Ludum Dare Explorer → Users → Joshua_S
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | Interstellar Wreckers | compo | 862 | 2.90 | 3.04 | 3.12 | 3.35 | 3.15 | 2.53 | 2.78 | 52 |
Love the wireframe renders. I would just did not like how sometimes when you switch to the cyber world you start getting shot immediately. The spawn camping is real.
Love the music and atmosphere of both worlds.
The graphic style and mood combined with the simple sound fx help this game stand out.
Thanks for the heads up. It should not only be now a zip file, but also the entire unity project folder!
Web, Linux, and OSX now uploaded. Thank you for your comments. I will try to get the source/data in a more manageable state.
Hi Dusty do you mind telling me which version you are trying to run? A exe and data folder should be in all the system downloads.
Ok web link should be fixed.
It took a few tries to get it, but once I did the game was enjoyable. Would be helpful if a planet always spawned close and the one your at in the map was highlighted better. Great work though fun and love the concept.
This needs to be submited to the Jam not Compo All images, models, textures, music, and sound must be created during the 48 hours. You cannot use any pre-existing art of any kind, whether you created it or found it online.
I loved the art style and music. Overall establishes great mood.
I could not figure out how to get a trade route to go. How do you build a trading post in a specific city? Also music is nice.