Ballin' Basement by hayfield 2011-09-11T03:35:00Great concept and impressive for the time, but I think it would take more than 48 hours to get a whacky control scheme like this to not be frustrating.
Alien Break by Knighty 2011-08-24T11:26:00Like the mix of bullet hell and top down walking around. The circle enemy stumped me though.
Ernest the Plump Adventurer (in trouble) by agersant 2011-08-24T11:04:00Controls were a bit unforgiving and I was often annoyed by the inability to jump onto a platform from directly below it. Just didn't feel right. Water rising is a nice idea, makes for some nice challenges if you want to collect everything. Enjoyed the music and art.
LD21 — Escape (3)
Ballin' Basement by hayfield 2011-09-11T03:35:00
Great concept and impressive for the time, but I think it would take more than 48 hours to get a whacky control scheme like this to not be frustrating.
Alien Break by Knighty 2011-08-24T11:26:00
Like the mix of bullet hell and top down walking around.
The circle enemy stumped me though.
Ernest the Plump Adventurer (in trouble) by agersant 2011-08-24T11:04:00
Controls were a bit unforgiving and I was often annoyed by the inability to jump onto a platform from directly below it. Just didn't feel right.
Water rising is a nice idea, makes for some nice challenges if you want to collect everything.
Enjoyed the music and art.