NICE CAVE! by dock
Obviously, super graphics. I chuckled at the polar bear. The icy water effect looks *awesome.* Same for the stairs. I was also impressed that you implemented multi-level platform capability instead of just a single heightmap, and angled walls, etc. My only complaint: the maze/puzzle is easy to solve by keeping the wall on your left/right and walking around it (this could be solved by having "island" areas that can't be reached that way). Difficulty aside, it felt very solid, and you could definitely keep it at this difficulty level and make a great kids' game.
LD16 — Exploration (4)
Spacexplorer by pythong
Hmm, I found it impossible to die. Does anything injure you? I really liked the screenshot you posted during the compo, of the twisting ovoid-trail in space. Didn't find it in the game, though.
Re: wingdings as graphics, I think that's actually explicitly verboten/disqualified in the rules wiki. :( Sorry to be the messenger!
Redwalk by Sophie Houlden
What a shiny butt! Most of my ratings are n/a since it is more of a framework than a game so far...nice graphics, though.
SEEK*TOR by Ashera
Very smooth, great sound and elegant feel. I hate wasting a shot trying to click on a newly discovered turret, though (especially happens when it's only partially uncovered) -- but I guess that's just part of the learning curve. Nice clear concept and execution.
Bashplore by samel
Crash! :(
|./bashplore: line 83: {-2..2}+15+(15-2)*121: syntax error: operand expected (error token is "{-2..2}+15+(15-2)*121")
./bashplore: line 96: [: ==: unary operator expected
./bashplore: line 27: {1..20}+{1..20}*20: syntax error: operand expected (error token is "{1..20}+{1..20}*20")