Save the Titanic by Mau Zer 2022-04-09T14:05:07Z
The low poly graphics are well done, the music can be. I would improve the generation of obstacles, as it is sometimes impossible to maneuver between them without hitting an iceberg.
Foon → Ludum Dare Explorer → Users → Ezykill
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | 👥 | Popiel Defense | jam | 725 | 3.50 | 3.40 | 2.58 | 3.61 | 3.18 | 3.34 | 2.90 |
| 2021 | 48 | Deeper and deeper | 👥 | Helena | jam | 1829 | 2.66 | 2.29 | 2.70 | 3.96 | 3.27 | 3.53 |
The low poly graphics are well done, the music can be. I would improve the generation of obstacles, as it is sometimes impossible to maneuver between them without hitting an iceberg.
A simple, accomplished game that can draw you in. Nice blue color scheme, pleasant music and neat graphics.
I would expand this game with upgrades for the player, but also more dangerous enemies at the same time.
It should be noted in the game that you can drink coffee or take a break to recharge your belts. I discovered this mechanic by accident
It was a little unclear to me at first how I was supposed to play it, but after a while I figured it out. I really like the humor of this game
I would extend the repair time slightly
Very well done graphics. It's nice that there are particle effects. I would add in the UI a marker showing the upgrade level of our weapons, it only shows ammo upgrade. I would add more types of enemies and expand with more rooms between which you can move freely ( like in Issac).
Interesting, simple game, well made pixel art. It's sad that until the lich dies you can't expand your death track :(
I would give maybe a mechanic of gradually more difficult waves between which player can expand and modify his dungeon.
I would also change the music a bit to match the atmosphere of the game.
Interesting intepretation of squid games