Okay, I'm going to explain my rating here: FUN: 3.0/5.0 This game is kind of what I'd expect from a platformer, minus the rhythm aspect. Now, I love platformers, and I find them incredibly fun. This was a fairly decent platformer, especially for being made in 72 hours. I've got a couple gripes: 1. When you start playing, or when you die, you don't spawn in front of a heater. Thus, you'll constantly die unless you move quickly. It feels kind of annoying. 2. There appears to be a pit from which you can't escape in the second screen. There's a trampoline to get out, but it doesn't actually bounce you high enough. INNOVATION: 4.0/5.0 This game has a great concept which is really neat IMHO. I've never seen this in a game before, but I don't feel that it's completely fleshed out yet, so I'm giving this a 4/5. THEME: 3.0/5.0 The game actually fits the theme quite well; as I said before, I've never really seen a platformer / rhythm game executed in this way. However, to me it feels like the rhythm aspect is kind of tacked on. GRAPHICS: 4.5/5.0 The graphics in this game are excellent. I'm very fond of Celeste-style pixel art, and consequently I love the art in this game. It's really well-drawn. Nice job with this. AUDIO: 5.0/5.0 Where the graphics excel, the audio excels even better. As is to be expected from a rhythm game, the music is great. It adds a lot of atmosphere to the snowy mountain aesthetic the game has. OVERALL: 4.0/5.0 Where this game falls short with its gameplay, it more than makes up for it in atmosphere. This is the kind of platformer like Celeste and Cave Story that I could get sucked into if it was longer and had a story. Nice job.