The Awakening of the Golem by DragonZBW (SparkLight Games) 2016-08-29T23:30:00
This is fun and full of humour! You're right about stopping to punch, I recommend iterating until you find a way to keep the challenge but avoid the frustration.
Foon → Ludum Dare Explorer → Users → elli
| Year | LD | Theme | Game | Division | Rank | |
|---|---|---|---|---|---|---|
| 2016 | 36 | Ancient Technology | Ancient Techno-ology | jam |
This is fun and full of humour! You're right about stopping to punch, I recommend iterating until you find a way to keep the challenge but avoid the frustration.
Simple and funny!
Could be improved by being slightly easier to begin with, to make it more fun, then subsequent courses which are more difficult. Also, after each race, it would be better to go straight into the next one instead of the unnecessary friction of going back to the menu.
It makes me sad when my horse falls over :(
Nice one!
Nice idea! And it seems educational as well!
I found the core gameplay quite hard, as there is very limited life and no clues at all as to what the word is. Also, it allows you to guess the same letter more than once, reducing your health further, which makes it even harder! The movement is not very smooth - Unity should provide the tools to make that easy - a more traditional movement scheme would suit this well.
hello!
the game is beautiful and intriguing, as well as scary and claustrophobic (in a good, immersive way).
unfortunately, the movement made me feel a little ill (on PC) so I didn't play all of it, and the left and right edges of the screen were cropped.
nice one!
hello!
i think the multiplayer tabletop game translates quite well to a single player game. i think that it could be improved by being a little more challenging. mesmerising background music would improve the experience. also the 'animation' when a new peice appears looks a bit like a bug, and slows down the experience.
thanks!