The sheer amount of interesting ideas is really inspiring! Also, I am really impressed by all the vfx! Is there any chance one could take a look at the source code? :D
I had such a good time! The amount of polish and the fact you managed to implement a working rougelite progression is super impressive! The only thing that felt a bit wonky to me at times is that yout need to be very very close to an enemy to eat it, so when standing just barely out of range nothing would happen. I think the overall game feel would benefit if the "eating range" was a little bit bigger. Anyway, great job!
LD57 — Depths (5)
Shleep by Rongo Matane 2025-04-19T11:07:13Z ♥ 4
The sheer amount of interesting ideas is really inspiring! Also, I am really impressed by all the vfx! Is there any chance one could take a look at the source code? :D
Thats deep bro by AdamsMcCall 2025-04-19T08:58:25Z ♥ 2
Funniest game I played so far! Congrats dude!
Piranha Frenzy by mremmele 2025-04-19T08:57:11Z ♥ 2
Super polished experience, I especially like just how coherent the art style looks!
SATIATE by Spookyman999 2025-04-19T08:54:31Z ♥ 2
I had such a good time! The amount of polish and the fact you managed to implement a working rougelite progression is super impressive! The only thing that felt a bit wonky to me at times is that yout need to be very very close to an enemy to eat it, so when standing just barely out of range nothing would happen. I think the overall game feel would benefit if the "eating range" was a little bit bigger. Anyway, great job!
Record Depth by Indiealesha 2025-04-19T08:21:38Z ♥ 0
Nicely done, I am always impressed when a gamejam game has voiceacting :)