FoonLudum Dare ExplorerUsers → DarkianMaker

DarkianMaker

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201843Sacrifices must be madeLast Platoonjam3.183.253.123.003.373.063.682.68

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by DarkianMaker

LD43 — Sacrifices must be made

Cannibal Town by Woetnie 2018-12-04T01:48:22Z

The game is rather slow-paced and the lack of audio makes it kind of a chore to get through. The core idea is interesting though, would love to see an evolution of it.

El Juan's Takedown by Ajay.2002 2018-12-04T02:02:14Z

Only thing that I notice is that the AI doesn't always do the same thing as you did before and it has hampered progression quite a bit several times, maybe make them more autonomous or get them to stick to copying your route more precisely.

smite by zanders3 2018-12-04T01:34:09Z

Pretty simple but good game man :smiley: 10/10 would get all cultists killed by the plague immediately again :stuck_out_tongue:

Drained by ThorPalsson 2018-12-04T02:48:48Z

A very fine game with an unique mechanic, didn't play to the end as I don't enjoy playing horror games that much but what I saw was quite impressive. Also, bonus points for the resolution degradation for getting Drained :stuck_out_tongue:

Last Platoon by DarkianMaker 2018-12-04T02:39:01Z

@afkmuch I didn't have time anymore to twiddle around with balancing health and damage in the game, but I get what you mean. Audio-wise I wanted to get audio settings into the game, but didn't get around to it which left everything hard-coded and loud for unsuspecting headphone users I expect.

@e-a-s-t I wasn't able to come up with a way to show health of enemies and destructible objects in time, sadly. Were you in close proximity to a wall with your gun when you tried shooting?

@thefoppian I might have forgotten to add in a hint that blowing up the reactors would open doors. I didn't get around to balancing damage and health better as I was running out of time, but perhaps for a future update.

@jamesdude glad to hear you had fun :smiley:

Last Platoon by DarkianMaker 2018-12-04T14:49:05Z

@pkenney I will respond by paragraph number :slight_smile:

1] The bodies were also capable of blocking bullets for you or blowing up booby traps if pushed into one. I didn't have time anymore to start changing things around texture wise to make areas more distinct, but I will if I do an update.

2 and 3] Yeah, as you might've seen in earlier comments this issue comes down to me not having enough time to change the damage and health values for turrets for gameplay balance. But they did fulfill their purpose: make it hard for a player to just run through the whole game.

4] You ran into the booby traps then, I gave them a point light to illuminate the tile they were active on but if you don't know to look for that you can easily miss it (that was kind of the gist as well) and I know I have missed them at times whilst testing because I didn't pay attention. :sweat_smile: I made sure to place props in areas where there were either multiple traps or a trap blocked access to another area so the player could push them into a trap.

5] That was something I noticed as well during my final test but at that point I no longer had the time to find out why the sounds were ignoring the 3D space and just directly playing to the player regardless of distance. It is something I intend to figure out for an update so players don't hear the final boss in the start area. Might also add a soundtrack and some other audio features I was planning if I can fix it.

6] Well if you already blew up four you were already on the final stretch to the final boss, but it is understandable that you stopped with the evil boss constantly droning in your ear. :sweat_smile:

7] Don't worry about it, your pointers help me fix the faults that this game has and can lead to me learning new things that I can take to the next LD. Also thanks for the praise, I didn't expect my starter entry to be so impactful :smile:

Last Platoon by DarkianMaker 2018-12-04T15:35:04Z

Okay for everyone with issues about the audio, I found out what the issue is and it is a simple oversight on my end to turn audio source from spatial 2D to spatial 3D :sweat_smile: It will be fixed in an update

Kamikaze Colonies by VetherGen 2018-12-04T02:15:41Z

The idea behind the controls is neat, but also quite a challenge to tackle that has lead to more deaths by spaceships than by asteroids

For You by FireBug 2018-12-04T02:26:15Z

I enjoy a good interactive story and this one was more than good :smiley: