FoonLudum Dare ExplorerUsers → cros107

cros107

Games

YearLDThemeGameDivisionRankOvFuInThGrHu
202046Keep it aliveKeep it a-fly-vecompo3.503.503.903.953.683.30

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Comments by cros107

LD46 — Keep it alive

Delivery Space Attack by ck656 2020-04-20T15:09:06Z

I like the look and sound of this game, especially the particles and the screen shake, but not really a fan of the slippery controls paired with the vertical screen wrapping.

Solais by dragonxvi 2020-04-20T17:33:50Z

Wow, this is amazing. I love the art style (though it can sometimes be a bit tough to distinguish different textures) and the gameplay is really fun.

The Zombies Away From Me by Sebastian Caron 2020-04-20T17:48:34Z

Fun game, quite difficult, sometimes zombies appear in the middle of the screen and take a heart without being able to react to it.

Rescue turtles by A-312 2020-04-20T15:26:28Z

Fun game but would've enjoyed it more if there was some sort of difficulty curve. It got very repetitive pretty quick, and I found trying to surf on as many birds as possible was way more fun than keeping the turtles alive. I like the graphics though.Capture.PNG

Flower Defense by Evolving 2020-04-20T16:03:37Z

Graphics are great, but the combat feels a bit janky.

Rock. The Game. by jaschez 2020-04-21T01:09:56Z

Hitboxes are a little bit annoying but very fun and responsive.

Keep it a-fly-ve by cros107 2020-04-20T17:03:36Z

@jpv the game grabbing your mouse is intentional- with the way the game controls it's easy for the player to accidentally click out of the game. To exit the game you press escape, but I guess you wouldn't know that if the graphics don't show up haha

Keep it a-fly-ve by cros107 2020-04-20T17:04:37Z

@alexfsmirnov I did make the swatter more likely to land in the general vicinity of the fly, but yeah it probably could've been balanced to be a little bit more difficult. I considered tracking where the fly was travelling but if there wasn't a decent amount of randomness involved you could just go in a circle and dodge everything. If I update this game I might make the swatters larger.

Keep it a-fly-ve by cros107 2020-04-21T03:20:59Z

@owen-davies the difficulty should be ramping up in terms of how often the swatters spawn. I guess there could be a bug preventing that since my testing of the game towards the end of development was very limited.

Keep it a-fly-ve by cros107 2020-04-23T01:12:32Z

@pilarius thanks for the tip, I suspected my game may have a grey thumbnail but I couldn't find it in the games list and I couldn't find anywhere to link a thumbnail, lol