Foon → Ludum Dare Explorer → Users → Corriecravie
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | 👥 | Alive, Alone | jam | 1736 | 3.27 | 2.98 | 3.02 | 2.63 | 3.11 | 3.93 | 3.77 | 3.09 |
Corriecravie leaves an average of 3.0 feedback comments each event.
LD46 — Keep it alive (3)
Gravelighter by radow 2020-04-22T17:32:40Z ♥ 2
Fantastic use of audio and limited scope to set a great tone! It took me a while to track down the angels for the puzzle even after figuring out what was going on. Maybe a subtle extra reflection or something to catch the eye when you pass them would help. Like @damagefilter I missed not being able to speed up, even if it came at a cost. Overall fantastic!
It's Coming Right At Us by ChristianAufiero 2020-04-21T20:02:39Z ♥ 1
Full of personality and I loved the dash animation. Seemed like a pretty tiny margin of error to win though. Might just be me, but I would have preferred arrow keys to be enabled and I found everything being labelled with WASD for the minigames confusing. I had to switch to typing setup with my hand for my brain to be happy with it.
Keep It Undead by pcmaster 2020-04-21T19:45:11Z ♥ 2
The first game of the dare I've played that made me want to finish to the end! It did a great job of keeping the tension alive when you're about to heal and don't know if that last cough will let you progress or not. Would have been nice to have a little more agency. I found when next to a fence it was easier to aim so I started trying to find obstacles to help me get more control.