Christmas Revenge by demtool5 2014-12-16T17:24:00
Good managed to get the game with win lose repeat for score system done which good quite often jam games dont have time to do that.
Foon → Ludum Dare Explorer → Users → callumW
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Gravtonics | compo | 1048 | 2.50 | 2.56 | 3.06 | 2.56 | 1.80 | 24 | |||||
| 2014 | 31 | Entire Game on One Screen | DGPOS: Defend the Gun Platforms via One Screen | compo | 1188 | 2.23 | 2.30 | 2.09 | 3.09 | 2.05 | 2.14 | 1.56 | 1.67 | 33 | ||
| 2014 | 30 | Connected Worlds | A Space Trade Game | compo | 1023 | 2.68 | 2.05 | 2.37 | 3.44 | 2.89 | 2.63 | 32 | ||||
| 2013 | 28 | You Only Get One | You Only Have One Shot | compo |
callumW leaves an average of 5.0 feedback comments each event.
Good managed to get the game with win lose repeat for score system done which good quite often jam games dont have time to do that.
Really liked this one. The audio is one of the things that stood out really added tension as time ran out.
Love the art sets the mood for surviving in a war
Loving the art and controls are pretty smooth.
Good theme based idea, and you are right no one likes dead pixels.
I can see what you were trying to do and I quite like it. Going to different worlds based on the object/portal. Those worlds have their own dangers, like the lava.
Impressed how you managed to get it looking good with primitives and shapes.
Sometimes I had to fight to get the enter world option to appear. I would suggest is the collider for entering should be bigger than the object.
I really like this, was a bit sad that there was only one level of course 48 hours is not that long.
Its a great mechanic for theme which is quite a innovative idea. I would say this level was a bit easy but it was good for letting the user understand what to do. I found with mine its hard to explain something you are so familiar with.
Although it was bit hard I enjoyed the mechanic quite a lot. Good level ideas too. I did sometimes feel the collision on the side of objects feel a bit odd but that might of just been me being frustrated at not making jumps
After working how to play I really enjoyed this. I managed to get to the end of the game but I think everyone was infected by slugs..
LD32 — An Unconventional Weapon (4)
Color Sound by ShadowTzu 2015-04-22T10:25:00
Really liked how the sound weapon mechanic worked. How it spread out and bounced.
MagDef by jhell 2015-04-22T09:35:00
I quite enjoyed the game , good fit with the theme. I think the impact should do more damage it was a bit easy I think.
Space Boy by Hyoga-3D 2015-04-21T19:10:00
Quite a solid game. Getting a game with a complete game loop (ie start and death retry etc) is quite hard in the time constraints. I think you could of done more with the theme though.
paper Land by kev 2015-04-19T17:18:00
Solid game , but I am really bad so I dint get too far but you got the responsiveness right and no sliding etc. though I feel you could of gone further with the theme