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callumW

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201532An Unconventional WeaponGravtonics compo10482.502.563.062.561.8024
201431Entire Game on One ScreenDGPOS: Defend the Gun Platforms via One Screencompo11882.232.302.093.092.052.141.561.6733
201430Connected WorldsA Space Trade Gamecompo10232.682.052.373.442.892.6332
201328You Only Get OneYou Only Have One Shotcompo

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by callumW

LD30 — Connected Worlds

Circular Logic by Benn 2014-08-26T11:40:00

Although it was bit hard I enjoyed the mechanic quite a lot. Good level ideas too. I did sometimes feel the collision on the side of objects feel a bit odd but that might of just been me being frustrated at not making jumps

Level-Sync by chongdashu 2014-08-31T18:18:00

I really like this, was a bit sad that there was only one level of course 48 hours is not that long.

Its a great mechanic for theme which is quite a innovative idea. I would say this level was a bit easy but it was good for letting the user understand what to do. I found with mine its hard to explain something you are so familiar with.

Arktrail by DaanVanYperen 2014-08-25T10:27:00

After working how to play I really enjoyed this. I managed to get to the end of the game but I think everyone was infected by slugs..

1 * 5 by eyeofbri 2014-08-31T18:28:00

I can see what you were trying to do and I quite like it. Going to different worlds based on the object/portal. Those worlds have their own dangers, like the lava.

Impressed how you managed to get it looking good with primitives and shapes.

Sometimes I had to fight to get the enter world option to appear. I would suggest is the collider for entering should be bigger than the object.

LD31 — Entire Game on One Screen

A Sketchy Game by Todnut 2014-12-08T17:48:00

Loving the art and controls are pretty smooth.

ASDF ASDF by alesys 2014-12-09T11:52:00

Solid mechanics can be quite hard to get combat like that to feel good.

Christmas Revenge by demtool5 2014-12-16T17:24:00

Good managed to get the game with win lose repeat for score system done which good quite often jam games dont have time to do that.

PIXELTRON by GameDevExtreme 2014-12-08T17:40:00

Good theme based idea, and you are right no one likes dead pixels.

7 Days of War by error031 2014-12-09T11:49:00

Love the art sets the mood for surviving in a war

Dice_Faces by Monalisax 2014-12-16T13:03:00

Really liked this one. The audio is one of the things that stood out really added tension as time ran out.

SIRTET by stray 2014-12-08T16:57:00

Quite a nice idea, could be improved with allowing any rotation but pretty polished for 48 hours.

LD32 — An Unconventional Weapon

Space Boy by Hyoga-3D 2015-04-21T19:10:00

Quite a solid game. Getting a game with a complete game loop (ie start and death retry etc) is quite hard in the time constraints. I think you could of done more with the theme though.

paper Land by kev 2015-04-19T17:18:00

Solid game , but I am really bad so I dint get too far but you got the responsiveness right and no sliding etc. though I feel you could of gone further with the theme

Color Sound by ShadowTzu 2015-04-22T10:25:00

Really liked how the sound weapon mechanic worked. How it spread out and bounced.

MagDef by jhell 2015-04-22T09:35:00

I quite enjoyed the game , good fit with the theme. I think the impact should do more damage it was a bit easy I think.