Space Jelly Factory by Taldius 2020-04-21T10:37:39Z
Good work! The tutorial part is a good way to learn how to play. Good mecanisms. Good graphics.
Foon → Ludum Dare Explorer → Users → BLLORET
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | 👥 | Baby Shooting | jam | 766 | 3.68 | 3.75 | 3.65 | 4.17 | 3.59 | 3.09 | 3.80 | 3.29 |
Good work! The tutorial part is a good way to learn how to play. Good mecanisms. Good graphics.
The concept is good and interesting but it is too difficult due to controllers. When we tap on UpArrow or joystick on up, it's easier to really go to up and not in front of the character. Furthermore, little levels for beginning and learn the game mecanism would be good. Graphics are a good low poly job, well done!
Drag&Drop is a really good idea to keep it alive! Well done!
What can I say? Amazing!
This is really about the theme and interesting. Unfortunately I cannot play with a controller like the UI show me. Furthermore, a score or a timer would be a good idea to add to challenge others to keep it alive and have an indication on our performances.
A good game with simple good controls. The Xbox controller is good too. Some bugs with colliders in the arrows room but a good experience.
Funny game! I like graphics, idea, controls, the little story before the party and the part of commands explanations. Continue like this! Maybe add more dificulty by a survival mode with more enemies through waves with more type of enemies and food.