Foon → Ludum Dare Explorer → MiniLD → MiniLD 67 → PacManBreakout

PacManBreakout

By szahn

Comments

bitslap 2016-05-31 08:07

This is really cool. I think you can push the concept even further by distilling what you made here. I do prefer single screen arenas for games that have collectibles but your concept makes the moving camera work. Great job!

mcmutton 2016-05-31 19:37

The game is quite fun... but would appreciate if you would make the walls at the border of the level unbreakable.
(not that it is really a problem, but i wondered if i can move outside of the actual level... and found out that I can't :D)

coderdozer 2016-05-31 20:43

I love the whole game environment, the lighting and especially the destructible walls which make the game play more immersive rather than running along a solid wall all the time. Nice job.

cyberstarlight 2016-06-01 11:37

Can't believe you managed to make an engine for your game in such short time, it looks really good!

I like the teleporters, and the breakable walls, and the lighting really give off a nice atmosphere. very well done.

the only issues I had are the fact that you sometimes pass through wall when the game lags a bit, and that the player does not move in a grid and that makes me bump into walls on small margins.

wan 2016-06-03 13:48

This was a nice game to play (with my controller of course) and especially an impressive technical achievement, congrats!

The mashup of Pac-Man and Breakout work really well, but the main nitpick I'd have is that the level design doesn't make use of it that much: once you get the hang of the controls you barely touch walls, plus having a huge level with little distinctive features and a short view distance water down the gameplay to just moving around until you run into stuff. Too bad, because with smaller and more clever levels it could have made an excellent puzzle/action game.

Other than that the game work well, plus the music is pretty cool and fitting :)