twelveplusplus 2015-05-26 23:01
heh heh heh that's pretty cool :)
Foon → Ludum Dare Explorer → MiniLD → MiniLD 59 → Swaptroid
By gatechgrad
heh heh heh that's pretty cool :)
nice! atm its almost easier to go pacifist. maybe make some reward for killing enemies? Can't wait to see how it looks with my sheet.
Thanks. I have to manually add the sprite sheets, so if you have any that you want me to specifically add, then let me know. I'll try to grab any new sprite sheets as I see them.
I plan to add more enemies and behaviors as I have the chance.
By the way, I fixed the tile swapping issue on the vertical scrolling part of the game. Previously, I created a tilemap object for every sprite sheet, overlapped them, and set the current one to visible. This was very time consuming and not very efficient. Tonight, I found that it is possible to set a URI image for the tilemap instance, so now I just set the image of the tilemap object to the base 64 encoded version of the currently selected tile sheet image.
Nice job on the level design and game overall, and nice job making the level shift between sheets. Maybe stop the animation when you aren't moving (it looks slightly better in my opinion). Also maybe add some more ways to die (spikes, lava, etc) and the shift sound is sliiightly annoying (less volume, maybe?) Nice job overall though!
Really high jumper :)
Nice, and neat how you overcame the sprite swapping thing :)
Really neat game, the jumps were a bit high and there wasnt much direction, but I had fun exploring! I included it in part 3 of my MiniLD #59 compilation video series, if you would like to check it out :) https://youtu.be/R2lfMhXlRuQ