Foon → Ludum Dare Explorer → MiniLD → MiniLD 50 → Skyray (Skyrim Demake)

Skyray (Skyrim Demake)

By deathray

Comments

mrexcessive 2014-03-24 11:48

Nice looking, appreciate the menus etc and tips as well as the game itself. Couldn't get past dying at first mob though... I'm putting that down to my badness at dodging. Couldn't see health bars for mob?

deathray 2014-03-24 13:29

There aren't any health bars for the mobs, but they have the same health as you, so they are quite difficult until you get used to the combat. Hint: Use sneaking to add a multiplier to your attacks.

nightshadow0 2014-03-24 20:05

Nice work, the control scheme is pretty interesting. Is the character supposed to grow bigger if you click on one of the menu options?

iamspencer 2014-03-25 01:43

Nice, good colors, nice graphics, I'm actually pretty interested in future developments, good job, you got yourself another follower on twitter :)

drcicero 2014-03-27 18:49

Clicking RESUME dead leads to many message boxes (bug) and in the beginning there were too many tutorial boxes - i could not take all the information at once. Maybe shorten them by saying:
[Move with A and D, sneak with S, attack with Q and E, open menu with ESC and interact with objects by clicking. Or Use your mouse for everything.]

The left/right attack looks so much like dancing :D ! You should make another PIXEL SKYRIM DANCING game with this sprite. :)

deathray 2014-03-28 03:19

Haha. @DrCicero - It does look like dancing - kung-fu dancing. I am aware of the 'resume' bug. I'll also try to find a way to delay the intro messages.
@NightShadow0 - It does zoom in a bit during menus.
@mrexcessive - I added opponent health bars but you have to click on the person to see it at the top.

christina-nordlander 2014-04-06 20:07

(review of the post-compo version)

Looks good, especially the background and the logo at the start. The concept is great, the control system is good, and I love the description of Raging Orc the Orc. However, the game feels a bit sparsely implemented, and I ran into a weird bug where the game would zoom in every time I tried talking to someone.

A finalised version would be cool.