unicornpooping 2012-05-17 02:10
And you don't "lick" anything in this game, you "click." Should have read that before i hit submit, now I can't change it! Derr.
Foon → Ludum Dare Explorer → MiniLD → MiniLD 34 → Lindsay
And you don't "lick" anything in this game, you "click." Should have read that before i hit submit, now I can't change it! Derr.
There's a link to edit your entry on the 'view all entries' page. Only found it because I made some errors when submitting my own game. :)
found it! thanks :-)
Also, I'd take 10 hours with a grain of salt. I spent half the time playing Minecraft of Xbox. Lol.
I was going to say...this game was inspired by your girlfriend, you lick background objects to enter them??
Interesting! Good use of the resoloution, I must say. Catchy music, too. Couldn't figure out how to finish the game.
Not to sound rude, but this game was really dumb, but in a silly, cute and enjoyable kind of way. lol ; )
Windows... :(
I like the overall feel, but I wish I knew more what to do (I went into woods, into cavern, I managed to light the torch, don't know what's next), but I get the general idea and quite like it. Though it's not really 18x64, is it? I mean, I can see that graphics are, but background is moving fluently so it's not like a game in 18x64px, scaled up? :>
There isn't anything to do. It's really a tech demo. And yes, everything was scaled up. I'd t think about the fluid movement. Oh well! It really inspired me, and I'm already building off what little I've done here. I'm super happy :-)
Normally I'd expect people to use the height of the resolution more because it's not very wide, but you turned that constraint into a mechanic, which is cool.
And if you got a good idea out of it too, great!