onefineline 2011-08-01 08:05
This is a little hard to grasp, but excellent once you get it!
Foon → Ludum Dare Explorer → MiniLD → MiniLD 28 → The Final War
By yrael
| Percentile | ||||||
|---|---|---|---|---|---|---|
| Category | Rank | Score | Count | Mini 28 | Ever | |
| Fun | 7 | 3.29 | ||||
| Gameplay | 3 | 4.00 | ||||
| Presentation | 9 | 3.36 | ||||
| Coolness | 1 | 100 | ||||
This is a little hard to grasp, but excellent once you get it!
Thanks, glad you like it !
Intensive, tactical = AWESOME!
pretty awesome! I think I may have started with too much money? the tank rush tactic of just hitting advance over and over worked pretty well.
@Folis
Thanks ! :)
@jonbro
It was pretty close just finishing the game, so I preferred to give a lot of starting money to the player so it could be fun over challenging.
It needs a lot of fine tuning concerning starting money/men, AI behavior and costs of each available orders to flesh it out into something that requires more strategical thinking and less button mashing.
So... many... options. I've always had a personal dislike of large-scale tactical stuff, but regardless of personal grudges this thing requires depth and planning. Very nice indeed.
Works very well. Nice approach to ww1 strategy.
Haha this is a bit like my sumbission =O very impressed with the amount of costumization!
Thanks for all the positive comments guys !
Took me a little while to figure out what was what, ended up winning by doing an even defence following by a strong push on one of the edges right after an air strike, they fell like flies :P
i had fun :)
I felt like there was something here, but it was all so chaotic and hard to tell what was going on or what would be a good decision to make that I didn't get a feel for the strategy. I managed to win by just spawning a ton of soldiers and sending them forward, and using bombs to take out the machine gunners. There doesn't seem to be much point in guarding. The interface needs more feedback - even after reading the help twice, I kept forgetting what the icons meant, and often I wasn't sure if I had even clicked the button or not. Really like the idea and some of the presentation though!