uralys 2026-10-20 21:05 ♥ 1
very interesting to see a 3d game without unity godot etc!
I did not understand why I had to click elsewhere to rotate the elements.. and most importantly I think I didnt get the purpose of rotating at first :s
Foon → Ludum Dare Explorer → LD60 → Temple
By someone
| Percentile | ||||||
|---|---|---|---|---|---|---|
| Category | Rank | Score | Count | LD60 | Ever | |
| Overall | 20 | |||||
| Fun | 19 | |||||
| Innovation | 19 | |||||
| Theme | 19 | |||||
| Graphics | 18 | |||||
| Audio | 15 | |||||
| Humor | 16 | |||||
| Mood | 18 | |||||
very interesting to see a 3d game without unity godot etc!
I did not understand why I had to click elsewhere to rotate the elements.. and most importantly I think I didnt get the purpose of rotating at first :s
Great puzzles, they were fun to solve! It was a little hard to see the rotation and state of the switches, but I guess that would be true of a real-life stone puzzle.
Hi!
I really like that you tried to go with 3D! And quite impressive in C++. Some advice if I may:
Use physical keyboard instead of logical keyboard so that people with non-US keyboards (non-qwerty) don't have to twist their hands just for going forward or left. Put some boundaries.
Not bad for 8 hours! I was able to solve both and get the cat. The netwalk one was definitely hard to see, too dark on my screen, but it didn't take too long. Very cool that this is running your own engine!
PS: I was walking _very_ fast when pressing WASD - did you perhaps forget to https://gafferongames.com/post/fix_your_timestep/? 🙃
Anyway, thanks for the game! 😅
For eight hours of work, this is really good. I struggled with the rotation puzzle just because it was hard to see what the shapes were. I just re-read your page and see that you made this in your own engine! That's super cool! I also wasn't super inspired by this theme, so I understand where you're coming from... but that's game jams for you! The theme always sucks! 😆 Anyway, great work getting something together in the end.
Congratulations on your own 3D game engine. For a game made in 8 hours, that's pretty good.
It ran sluggishly and I didn't love the click and drag camera, but I like the visual and your use of the theme. It's especially cool for only 8 hours.
I've completed the button puzzle, but I couldn't understand the rotation puzzle. The shapes seem different but it's so hard to see them, both in a web and in downloadable versions!
Wow, it took you only 8 hours and also using your own engine? Great job! Only thing just as others said, it is quite difficult to read the puzzles, but it was very nice.
Good solid work from ground up
Nice entry! Despite the fact, that you didn't had much motivation, it's still good to have something in the end. Keep going :3