Foon → Ludum Dare Explorer → LD60 → Darkroom

Darkroom

By sebbot, puregarlic, dylan-shumway and jacob-vandomelen

Percentile
CategoryRankScoreCountLD60Ever
Overall3
Fun3
Innovation3
Theme3
Graphics3
Audio3
Humor3
Mood3

Comments

kr4ft3r 2026-10-19 23:40 ♥ 0

Hi, looks very promising. I downloaded desktop exe since webgl is not currently playable for me. But in desktop version only the E key works for interaction and right button doesn't work at all and has no alternative so it is impossible to inspect and probably to advance in the game as well. I'm sure you are allowed to fix a game post-jam if an issue is making it unplayable.

ryzku 2026-10-20 13:17 ♥ 0

The atmosphere is already really good. The game seems very promising, but unfortunately, several bugs prevent me from progressing :/ and I'd really love to experience more of it once these issues are fixed!

nursultan 2026-10-20 13:33 ♥ 2

Really cool entry! I loved the concept and the overall mood you’ve created here. The controls felt responsive and the gameplay was super engaging for a jam project. Left full ratings! If you have a few minutes, we’d love for you to check out our game Meow Bomb! 🐱💣 The official LD page has our jam release, but I also assembled an alternative updated build with fixes and a working PC: https://naiper.itch.io/meow-bomb-by-naiper

Cheers!

jacob-vandomelen 2026-10-20 18:07 ♥ 0

@ryzku Ah that's a shame. Do you remember any details about the bugs that we can look into?

jacob-vandomelen 2026-10-20 18:27 ♥ 0

@kr4ft3r Oh that is strange. Unfortunately, we weren't able to reproduce it on our windows machines so we don't know where to start really. Thank you for taking the time to look at our game though!

sarenei 2026-10-29 00:53 ♥ 1

Great atmosphere but the movement felt untuned. Very high sensitivity and very slow actual movement. Walking down a long, featureless hallway with slow movement instantly kills a game for me unfortunately.

tobius 2026-10-29 01:30 ♥ 1

Cool entry!

The lighting effects in the dark room with the infrared light was cool, and the process of working through developing the film was interesting to learn about.

One thing that would improve the entry for me is a little bit of a story to complement the atmosphere of the game. With a slow paced, methodical process like developing film I think a text box / dialog system for giving the player story as they develop these films could make this into a rich story game without too much additional effort!