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Subpar Treasure Seeker
Subpar Treasure Seeker
By phasmantic, xerah, wukymaster and semioperational
| | | | Percentile
|
|---|
| Category | Rank | Score | Count | LD59 | Ever |
|
| Overall | | 3.36 | 13 | | | |
| Fun | | 3.32 | 13 | | | |
| Innovation | | 3.05 | 13 | | | |
| Theme | | 3.86 | 13 | | | |
| Graphics | | 3.50 | 13 | | | |
| Audio | | 3.78 | 11 | | | |
| Humor | | 2.44 | 10 | | | |
| Mood | | 3.50 | 13 | | | |
Comments
brucezoom
2026-04-21 01:29 ♥ 0
I was suprised that the terrain does not deal collision damage to the submarine lol
It's a good implementation of the concept. But the game's progression is a bit weak. I don't know why I'm collecting $2000 and what's it for. Maybe that's something worth figuring out post-jam.
But congratulations on finishing the Jam!
phasmantic
2026-04-21 01:35 ♥ 1
@brucezoom Thanks for playing and for reviewing! I agree about the game progression, I had intended to add upgrades and a small story to the game (which the money would be necessary for), but I ran out of time. Sub damage was also intended, but also got neglected after the other scope creep..
evycl
2026-04-21 22:18 ♥ 1
With what you said was the plan to add, this would be a really fun game! The background also changing as you go deeper was a nice touch. Hopefully next time you get to implement more of what you wanted to use, but you still did a great job
quitewavy
2026-04-22 22:08 ♥ 1
the game uses the concept in a great way however in this state it's a bit pointless, it has a potential tho, if you work on it some more!
I managed to get down to 16770 meters deep. I went so far in that darkness the ocean was splitting in the background. The horrors of the deep ocean can be scary, thankfully this game was fun to play! I also collected $11500, even without anything to spend it on it was fun to find and collect it. A nice touch that deeper chests give more money as well. The audio was on the loud side, though I can understand very well that getting a good sound balance is tricky. It would be interesting to see what this game could be like with some more time put into it, good job!
arkwright
2026-04-25 20:44 ♥ 0
It was an interesting concept! The gamefeel felt realistic, as if you really were underwater. Nicely done!
memoloop
2026-05-02 21:29 ♥ 0
Good little game!
jezzamon
2026-05-03 02:53 ♥ 0
Couldn't figure out which button fired missiles so I could nuke the ocean and free this treasure chest....
trapped chest.png
(just kidding)
Neat game, obviously I was looking for the upgrade mechanic which looks like there wasn't time for. Classic Ludum Dare things :)
You did a great job in creating a good vibe as you go deeper, nice job on that!
phasmantic
2026-05-04 00:34 ♥ 1
@jezzamon Ooops.. the generation algorithm is supposed to check the tiles above the chests before placing them, to make sure that this doesn't happened. Maybe theres a bug in that part of the code. Missiles are a fun idea for an upgrade though. Thanks for playing!