FoonLudum Dare ExplorerLD59 → Subpar Treasure Seeker

Subpar Treasure Seeker

By phasmantic, Xerah, WukyMaster and

View on ldjam.com

CategoryRankScoreCount
Overall3.3613
Fun3.3113
Innovation3.0413
Theme3.8613
Graphics3.5013
Audio3.7711
Humor2.4310
Mood3.5013

Comments

brucezoom 2026-04-21 01:29

I was suprised that the terrain does not deal collision damage to the submarine lol

It's a good implementation of the concept. But the game's progression is a bit weak. I don't know why I'm collecting $2000 and what's it for. Maybe that's something worth figuring out post-jam.

But congratulations on finishing the Jam!

phasmantic 2026-04-21 01:35

@brucezoom Thanks for playing and for reviewing! I agree about the game progression, I had intended to add upgrades and a small story to the game (which the money would be necessary for), but I ran out of time. Sub damage was also intended, but also got neglected after the other scope creep..

2026-04-21 22:18

With what you said was the plan to add, this would be a really fun game! The background also changing as you go deeper was a nice touch. Hopefully next time you get to implement more of what you wanted to use, but you still did a great job

2026-04-22 22:08

the game uses the concept in a great way however in this state it's a bit pointless, it has a potential tho, if you work on it some more!

toppervideogames 2026-04-22 22:08

I managed to get down to 16770 meters deep. I went so far in that darkness the ocean was splitting in the background. The horrors of the deep ocean can be scary, thankfully this game was fun to play! I also collected $11500, even without anything to spend it on it was fun to find and collect it. A nice touch that deeper chests give more money as well. The audio was on the loud side, though I can understand very well that getting a good sound balance is tricky. It would be interesting to see what this game could be like with some more time put into it, good job!

arkwright 2026-04-25 20:44

It was an interesting concept! The gamefeel felt realistic, as if you really were underwater. Nicely done!

memoloop 2026-05-02 21:29

Good little game!

jezzamon 2026-05-03 02:53

Couldn't figure out which button fired missiles so I could nuke the ocean and free this treasure chest....

trapped chest.png

(just kidding)

Neat game, obviously I was looking for the upgrade mechanic which looks like there wasn't time for. Classic Ludum Dare things :)

You did a great job in creating a good vibe as you go deeper, nice job on that!

phasmantic 2026-05-04 00:34

@jezzamon Ooops.. the generation algorithm is supposed to check the tiles above the chests before placing them, to make sure that this doesn't happened. Maybe theres a bug in that part of the code. Missiles are a fun idea for an upgrade though. Thanks for playing!