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Ant Colony Tycoon Deluxe
Ant Colony Tycoon Deluxe
By iamwave, Colander, Lavialee, DrCuketa and Aeternall
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 512 | 3.58 | 20 | |
| Fun | 668 | 3.25 | 20 | |
| Innovation | 259 | 3.63 | 20 | |
| Theme | 84 | 4.25 | 20 | |
| Humor | 726 | 2.69 | 20 | |
Comments
gaverion
2024-10-07 21:47
An interesting take on the theme! I had some ants get stuck in the rocks which were always clustered in the same spot. I played twice and the second playthrough was a lot more fun since my starting food wasn't stuck in the rocks.
Hey! I just played your ant colony game and wanted to share my thoughts. The concept is super cool - I love how you came up with the idea of marking pheromone trails for the ants. It's such a clever mechanic that really captures how real ant colonies work. The way the world expands as your colony grows is awesome too, it gives a great sense of progress.
I've been checking on my colony between work tasks and laying down new paths to mushrooms. It's oddly relaxing and satisfying!
I really appreciate you making the source code available. I'm just starting to learn about shaders, so it'll be really helpful to see how you've implemented them. Your game is actually inspiring me - my team had a similar idea for a prototype but we weren't sure we had the Godot skills to pull it off. Seeing your game makes me want to give it a shot!
Great job on this game. It's clear you put a lot of thought and effort into it. Keep up the awesome work!
ssiannas
2024-10-08 23:35
Really nice! The starting position of stuff makes a big difference but I found myself worrying about my little fellas when I ran out of pherormone :stuck_out_tongue:
Thanks for the submission!
03gramat
2024-10-10 09:24
Great innovative way to control the ants
I enjoyed the heatmap concept too
Antz The Movie The Game
Nice Concept. A bit confused by this circle indicator
Congrats on your submission. I liked the control scheme and the heat map thing. I could see myself playing this on a phone or something for a few minutes every day.
Good innovation! It's a good concept. BTW, I also have a jam work. If you can have a try and leave some suggestions, we will be very grateful! THX! :smiley: )
srynetix
2024-10-15 19:38
Hey, great concept! :smile: Kudos for the explanation on the ant movement, it sure can be helpful! Nice work. :wink:
fractal
2024-10-18 18:11
Great concept, got score 192. The ant movement feels natural and it was nice to be able to nudge them in the right direction.
someone
2024-10-18 22:03
Nice ideas here. I appreciate the post explaining the ant behaviour. The ants seemed to struggle to bring food back to the nest as you can't really indicate any kind of direction with the pheromone. I also had to paint extremely slowly or it would not show up at all. This got worse as the frame rate dropped as the game zoomed out. A downloadable version would have been nice for better performance. It felt like everyone seemed to suddenly die at around 140-160 score even though there was still tons of food right next to the nest. 177 was my best run but they all ended rather abruptly around the same score.