johntronco 2023-10-03 22:13
I was a bit confused at first because I was placing the first tile on top of the monster, which causes you to lose instantly. But aside from that, really nice game!
Foon → Ludum Dare Explorer → LD54 → Escape the Box
By ja-viera and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.37 | 10 | ||
| Fun | 3.12 | 10 | ||
| Innovation | 3.50 | 10 | ||
| Theme | 3.87 | 10 | ||
| Graphics | 3.68 | 10 | ||
| Humor | 3.14 | 9 | ||
| Mood | 3.50 | 10 |
I was a bit confused at first because I was placing the first tile on top of the monster, which causes you to lose instantly. But aside from that, really nice game!
A very nice little game! Quite an intersting idea. It might have been useful to add hotkeys that rotate the selected room. But otherwise a pretty solid experience
Very nice puzzle game. I got out of the dungeon, although I first went to the lock of the chest after I picked up the key, assuming I had to escape through that. I agree, a slightly faster way to place and rotate the tiles would have been useful, maybe drag&drop with rightclick to rotate or something like that. But good job overall, I enjoyed it and it felt satisfying to escape.
Game looks pretty and the music fits quite well. I think gameplay-wise the game does become a bit tedious. I find it weird that I have to place all the tiles that I wouldn't care about too much, to be able to proceed. Still, the concept is intriguing, I definitely enjoyed it!
Nice interpretation of the theme. As the others, I both was confused with wanting to use the key on the lock of the box, expecting the exit to be there about. It would have been nice if there was a vague proximity effect on the portal like a pulsating sound or similar that vaguely tells the distance.
The interaction was also a bit annoying at times, especially that I had to rotate and place all tiles even those I wasn't interested in placing for where I wanted to go. This would probably be greatly helped with hotkeys or drag an drop tiles with rotation on mouse scroll wheel or similar.
The monster was also rather hard to get caught by, I get that it might be problematic if it's too smart and aggressive since the player can only move one step at a time. But the game would have felt more interesting if it seemed like it was actually hunting me.
dont know what to do at first,but after few mins it becomes interesting,spent a lot time of solving the puzzle,nice work