alexclay 2023-10-02 22:13
I think the text, which is the most important aspect of this game, is too small and away from the focus of the player's gaze. It's also partially obscured by the fullscreen button. That said, this game is pretty innovative!
Foon → Ludum Dare Explorer → LD54 → Greenhouse
By melpomephy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.67 | 16 | ||
| Fun | 2.32 | 16 | ||
| Innovation | 3.25 | 16 | ||
| Theme | 3.39 | 16 | ||
| Graphics | 3.25 | 16 | ||
| Mood | 2.85 | 16 |
I think the text, which is the most important aspect of this game, is too small and away from the focus of the player's gaze. It's also partially obscured by the fullscreen button. That said, this game is pretty innovative!
Hi, i kinda dont know what to click and play the game, there are no controlls or feedback provided ;(
Really don't understand how to play this game, but it looks cool.
I like the concept, use of theme, and the look of the game but the text is far too small and the communication of what a player should be trying to do is very limited. It's hard to know how to put down items you've picked up until you do some clicking around. Good use of theme though!
@qaolin @oznarox Hi! Yeah, sorry about that, I completely forgot to put the tutorial at the start of the game. You can click the ? button at the title screen to see it, but basically you click the tools to pick them up and click them again to put them down, and use the tools on other objects around the greenhouse. If you right-click something, you inspect it, and a text appears at the bottom right corner of the screen talking a bit about the object. The text is too small right now though (I do intend to fix it after the voting period is over, as well as fixing other things).
@qaolin @cat-lab Thanks for the feedback! I didn't notice the text size problem, thanks for pointing that out! I'll be fixing it later, probably adding a setting option for text size too. I wanted the text to not get much of the player's attention, but in hindsight that's probably a bad design decision.
@cat-lab I do intend to make a better tutorial and put it at the start of the game instead of only being able to see it from the title screen, so I'm hoping to fix the initial confusion. Honestly, it's something I have to get better at, making tutorials and having a clear objective in a game.
I tried loading the game, but it kept freezing my brower :(
nice! It could use more player feedback and info and some sounds would be nice, but I do like the take on the theme :) good luck!
I like the idea of survive in shelter, but I don't understand how to play, It's quite confusing when there are no tips in game for what thing is do or how to play, even if there is a text right down on the screen. I wish you polish this game and add some tips.
The game idea is really cute and the green house is really cute! The mechanism of sapling to plant, without any visual clue/message is a little difficult to get, I can understand the time crunch but I would love to see this developed further!