FoonLudum Dare ExplorerLD54 → Shop Goblins

Shop Goblins

By griddolini

View on ldjam.com

CategoryRankScoreCount
Overall3713.7724
Fun2503.8225
Innovation5043.4325
Theme4193.8425
Humor1883.7024
Mood4313.6824

Comments

aruspice 2023-10-04 21:36

Love the game, very fun gameplay loop. Only frustration was not having items the customer requested at hand, not sure if i missed something.

dijkstra 2023-10-05 11:33

Cute characters. Can't get enough of the game! A cool entry!

light153709 2023-10-05 12:58

Very cute game and good concept!We considered about making a strorage game but dragging things is a bit strange to us.Managing both import and export makes me feel intense.Though when I first started the game I found it a bit confusing that what should I do to make my manager and guest satisfied,maybe the intro should be more clear

dxk2294 2023-10-07 23:41

This was hilarious! I enjoyed slowly organizing the shop as I started to get familiar with the items + shelving. I wish the customers came a little more quickly, as I often felt like I had little to do.

tenebry 2023-10-09 16:13

Other than clunky physics when jumping on some items, it's very solid game. Things get chaotic pretty quickly, in a good way, and you need to navigate through your own made piles of stuff, which may sound frustrating, but justifies the jam theme. If only that manager could understand it's bit hard to catch Batty, they wouldn't be so mean :sob:

spider-the-second 2023-10-09 18:51

very nice.

fabula-rasa 2023-10-09 22:40

It's quite fun to play! The music creates a perfectly wacky mood, and those pesky pest making a mess all the time are brilliant.

What is missing is some kind of a score screen at the end. Either with actual score or time you managed to stay employed. That would give a player an incentive to replay to try to do better. I also had a problem with two things that I only got once and were never resupplied: gold bars and batty. I'm not sure if what is resupplied is completely random, but my customers kept demanding gold bars and I had none to give.

griddolini 2023-10-10 00:46

yep, the resupply is totally random and so are the customer's requests, except it doesn't ask for anything that hasn't spawned at least once. it would be pretty trivial to add, but I didn't think of it! whoops!

mr-bluecap 2023-10-11 01:32

This was a fun little game. I really enjoyed the premise of the game, I think it worked quite well. I also loved the art style, and the music suited the game perfectly. I do think each shift could be a bit shorter, it starts to drag on a bit at the end. And the customer requests seem inconsistent - at the start I was waiting for something to do, and then at the end they were requesting 5 things and it felt like I didn't have enough time for it. But overall, I had a lot of fun playing this game - great job!

someone 2023-10-12 21:15

Awesome game. Very fun to play. Love the chaos. The player having a shadow was a nice touch. The amount of items thrown at you was a bit overwhelming, and not having something at all was annoying. The physics meant I had to be fairly slow to move stuff around as it would not grab the item if I was too quick and things would sometimes randomly drop which made it feel somewhat unresponsive at times. I may just need a new mouse though. Batty was a real pain. Managed to complete a shift on my second attempt. It could have done with a bell on the counter when a new customer wanted service.

someone 2023-10-12 21:15

Oops - double post - I definitely need a new mouse.

mark-a-pressler 2023-10-13 23:16

Great game! Loved the hectic-ness and tension building as more items built up. Definitely some cool strategies that can emerge as far as finding the best storage locations for organizing different things. Very nice job!

pumpkinink 2023-10-13 23:17

Had a great time playing this with the team!! I enjoyed the creative chaos and fun physics. I might have over-zealously tossed a few extra items to the customer that got me in a bind, but it was a fun shift none the less. One really cool thing was that the items were all really visually distinct, and even with two potions, I never really got confused what I was supposed to grab. This is great!!

lucaszoom 2023-10-15 03:40

Chaos is the one word I can use to describe this game. Very fun! I wish customers wouldn't request out of stock items though.

durkagames 2023-10-15 22:14

It was cool! The game really grabbed me with its fast pace, the music fits very well and adds to the mood!

I didn't quite like the art, I would have liked to see a different texture on the floor and ceiling than the walls. But this is nitpicking, of course.