FoonLudum Dare ExplorerLD53 → GoBat

GoBat

By bloodbane

View on ldjam.com

CategoryRankScoreCount
Overall9683.1827
Fun9842.9627
Innovation9542.9027
Theme7613.7427
Graphics8783.1827
Humor7782.7623
Mood9003.1626

Comments

kartun04 2023-05-01 20:40

Wow that's very interesting game

ohfacts 2023-05-04 09:46

I love the total amount of work that went into this. The separate menus, audio/video settings and save/load systems. Speaking of the game, I found the aesthetic very charming, felt very retro with the music and sound fx and graphics. About the gameplay, I think the game would have been better if the range of gift dropping for the bunnies were larger. I had to be very very accurate to land my gifts. Perhaps have an indicator of whether a gift would land in a bunny's zone. Thank you!

ntimi 2023-05-04 14:31

The music and energy of the game was cool! I'm not really sure how to deliver the gifts to the right bunnies, though. They rejected them mostly, even if the color fit them. But I liked the colors!

freshbone 2023-05-04 14:56

Loved the many intricate menus and options available for your game, it showed the amount of work and polish that the dev can do! The gameplay was a bit choppy for me and I didn't get the 'gift sharing' game mode at all, but nice job overall!

manioora 2023-05-04 22:15

Got really high expectations by looking at the various menus and settings (great job dev! unexpected lvl of polish for a game jam game), the gameplay itself was pretty nice and handled fine, but yeah the bunnies had really small hitboxes, and sometimes would throw away the gift even if the color matched? Also not sure what the 'gift sharing' game-mode was about, but overall lots of potential and a good time!

cinterre 2023-05-05 01:01

Cute game! Like @ohfacts I originally thought I was missing the bunnies and having the packages disappear, but I think they might have just been bugged. There were packages that I dropped from further away and those were accepted. So packages were being rejected and I wasn't sure why. Cool game otherwise!

bloodbane 2023-05-05 09:28

Thanks for playing guys! I ran out of time before I could figure out how to communicate bunny's acceptance range so it's left like that. Gift sharing is a mode where each bunny is sending other bunny gifts, I don't know how to communicate that. One thing for sure is you're paying attention in that mode, gift house next to each bunny will never produce gifts with same color as the bunny.

jondalnas 2023-05-10 14:17

Fun game, with quite the detailed options. I was really suprised to see so many options (and even a cheat menu!). The gameplay loop got a little boring after a while, but then they pests started to show up, and game got a little more interesting. I had some problems with delivering packages being a little tight and some bunnies just threw away their packages (I think the colors were matching, but I might just be wrong). Overall, quite short, but fun game.

mintbreak 2023-05-11 09:14

Cute artstyle, fairly straight forward to understand. I think if you offered the option to shoot up and down it would given the player more freedom. I instead had to play around it.

kaech 2023-05-11 15:42

I think that the retro aesthetic and music added to the charm of this game, but I did find it challenging to accurately deliver gifts to the bunnies due to their small hitboxes, but i guess maybe i am just bad at it. I still had a good time playing the game. Overall, a fun and promising game!"

cataclysmicknight 2023-05-11 19:04

This was so cute ๐ŸŽ๐Ÿงก I was confused why the bunny I delivered a gift to often kicked it away, even though the color matched, but it WAS really cute seeing them boot the gifts away ๐Ÿคฃ Plus the music is super fitting and I liked that there were two game modes! I would've loved a lil ring around the bunnies to show where to drop the gifts as I very frequently missed giving the gift to them, but these are all things that can be addressed with a post-jam edition. Well done!

Plus, seriously, it's so so so dang cute!

demuss 2023-05-11 20:39

Music fits very well! I loved the bunny animations!

Intresting concept could use a little bit of polish and would be very happy game! : D

Other things: - Controls said i shoot with X and while this is true, while using A for it i can shoot diagnally, seems like bug with X control - Increase speed of sonic waves, it just feels weird when i can out run them or move at equal speed - Adding indicators which will inform the players if they are in grab/delivery range (it can be anythink, little dot, text "press Z to grab/deliver", glow around the character, ring around bunnies, something

pedryx 2023-05-11 20:54

I found the atmosphere of the game to be quite appealing. However, I did find it a little frustrating that the vertical movement was slower than horizontal movement. On the other hand, I was really impressed with the menu, which contained a large variety of settings. Additionally, having two maps to choose from added to the overall replay value of the game. Overall, I enjoyed playing the game and appreciate the effort put into it.

sinclairstrange 2023-05-12 00:28

Lovely little game this! Very cute animations, simple but really addictive. Absolutely love the menus, that to me what really makes a game jam, is all that little polish. A little tricky at first to get the movement down and a few glitches here and there, but it's a jam game, if there isn't any, is it really a jam game! Overall really good little timewaster, excellent stuff! ^-^

david-yates 2023-05-12 05:50

It's a nicely polished little game, very cohesive and feels complete. Impressive that you managed to implement two game modes as well! Having to pick up and drop the packages with a key felt a bit fiddly -- I feel like if they got picked up and/or dropped automatically that might have felt a bit smoother.

remco 2023-05-13 10:42

I liked the fast-paced nature and the chosen music.

I don't think I got a successful package delivery --I got the right color, and I tried every position around and on top of them, but it reacts just the same as dropping it on the ground and I get no points from the delivery-- but I could just pretend that I did, and the game worked just as well.

Perhaps it would be a good idea to reverse the shooting direction, since you can only shoot in the direction you fly in, but because you are delivering packages, you're inclined to move away from the bugs, so you have to do this awkward fly-to-fly away movement to actually shoot them :sweat_smile:

roka-josh 2023-05-17 13:13

Really solid entry with a very pleasant aesthetic, nice job!