FoonLudum Dare ExplorerLD53 → Psychopomp

Psychopomp

By casualnothing, Julia Nistel, beanboi and tycoonbelle

View on ldjam.com

CategoryRankScoreCount
Overall9083.2625
Fun8233.1725
Innovation9332.9324
Theme5083.9725
Graphics8903.1524
Humor9632.3621
Mood8663.2123

Comments

sevla 2023-05-02 01:56

Omg, don't believe i'm seen a Carontes kind of game. Amazing!

squirrelsquid 2023-05-02 02:46

Not working for me. I click on the exe, but nothing happens.

mlists 2023-05-02 03:54

I loved the simplicity of the game, it felt very well polished. The artstyle was nice as well. Only thing I found confusing was what the 1/2 on the lost souls was supposed to represent.

morepixels 2023-05-02 03:58

Wasnt really sure what I was doing. I think a tutorial would have been nice even if it was just some text explaining how to play.

sakii 2023-05-02 14:18

I like the artwork and that the shop is actually useful :D It was a bit hard to figure out what to do though.

python-b5 2023-05-02 21:53

I agree about the tutorial---the game's a little confusing at first. I thought it was pretty good once I figured it out, though!

kosmik123 2023-05-03 12:08

The game was so satisfying, but after some time it started to become a bit boring. More types of enemies/obstacles would be great. I think that this kind of game (simple and full of upgrades) would be perfect on mobile platforms

tiolouis 2023-05-03 22:10

Hey, I somehow like the mood of the game. The gameplay though needs to be improved. - I could buy directly nearly everything in the shop. - Why do we have to click 8 times on space to get all the souls ? - I expected each level to be harder but it stayed always too easy

studiocherno 2023-05-04 04:15

Hey @julia-nistel, @beanboi, @tycoonbelle and @casualnothing :wave: Well done on the game that you made in such a short timespan! 🎉

The game is simple in it's mechanics and has a shop system which is great! I don't really know how you lose the game but I guess its nice to just play it!

Great art, and tileable water textures!

I wish there was a button for picking up as many souls as you can carry just because it gets annoying spamming space all the time. Also I don't quiet undestand what the speed upgrade does in the shop since you just move as fast as you press WASD...

Overall great game and well done on all the effort you guys put in!

-Tim

kohqctps 2023-05-05 03:27

Well done! The graphics are simple but actually pretty moody. I can see that the core mechanic of the game could require some strategic thinking, but it's too easy to the point where you can spam speed upgrades and run through all of the lost souls before they even budge.

matterlinx 2023-05-05 03:39

Congratulations on creating an impressive game. The graphics and artwork are stunning, and I particularly enjoyed the satisfying upgrading system. The shop system was also very useful and enhanced the gameplay. The game's simplicity and polish are also great. Well done!

gamescodedogs 2023-05-19 07:49

Great job, solid art style and mood! 5/5