2023-05-02 06:15
I like it!)
Foon → Ludum Dare Explorer → LD53 → Devil-lery
By captandrey, Yason, Akatosha and mozart
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 493 | 3.65 | 21 | |
| Fun | 622 | 3.39 | 21 | |
| Innovation | 1013 | 2.81 | 21 | |
| Theme | 667 | 3.84 | 21 | |
| Graphics | 135 | 4.39 | 21 | |
| Audio | 1 | |||
| Humor | 474 | 3.29 | 19 | |
| Mood | 520 | 3.61 | 20 |
I like it!)
10 navigation rats out of 10. Loved the art an music <3
This is a really fun game with cool art!
I initially though the game was broken since I couldn't see what I was aiming at, but eventually I caught on and enjoyed finishing it. The sprite work is incredible. The length was just right. Distinct impact effects/feedback for landing on the wrong island versus landing in the lava would help the player learn what's going on a bit faster.
Amazing art and fun game! I played the web version and a couple of times the soul clips through the cannon and gets stuck on a screen before I get to play. After around 4 or 5 refreshes it worked and it was definitely worth it. The option to have a bird's view helped out a lot and it was so fun figuring out which landmark meant which area the soul is suppose to land on.
The shoooom-sound when firing the cannon is fun! I like your art too, very moody. It didn't start on the main LD site for me, though, I had to visit the itch page. And I didn't hear any music, that seems to have had a bug? Controls were nice and simple. I didn't quite get at first that the color of the bar on the back of the cannon indicates the power, since that bar looked like it could "fill up", but started filled. Cool entry. :)
Amazing style. Do you make this cannon with 3D, or it`s just a skeletal animation with Spine?
It took me a while to realize the sign indicates where I should deliver the souls oof. The audio is great so I'm surprised I can't vote on that category.
@emty it is a spine animation with one "bone" moving in unity
Cool art style!
The graphics and sound are very good. I just miss the gaming aspects
It took me a while to realise I should hold the mouse as I didn't realise the colour was changing, but after I figured that out, it was nice. Ended up with 10/10 :)
Interesting graphics and music!
Great art style, easy to understand objectives. cool game
I love the art style! I had the same issue as @a-huua where the soul would clip through the environment and make the game unplayable the first time I loaded on HTML5, but the second time it worked just fine!
Absolutely nails a simple mechanic that's tricky to master!
Took me a while to get the hang of it, but having to sort of plot out where you want to aim sort of separately from actually firing the cannon and having a vague indication of the power you're firing with is a really cool way of adding a real skill challenge into this.
The 2D style graphics drawn up in a 3D way gives the whole thing a very distinctive style as well!