obe-dot 2023-05-03 15:01
Good work!
Foon → Ludum Dare Explorer → LD53 → Desert Delivery Man
By hakuinu
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 808 | 3.36 | 21 | |
| Fun | 851 | 3.13 | 21 | |
| Innovation | 946 | 2.91 | 20 | |
| Theme | 765 | 3.73 | 21 | |
| Graphics | 505 | 3.81 | 21 | |
| Audio | 576 | 3.17 | 19 | |
| Humor | 532 | 3.17 | 19 | |
| Mood | 512 | 3.61 | 19 |
Good work!
You have a solid game with a great idea. Good job on your game. Thanks for the game play. You could add a mini map and put more red doors in, that might be cool
Took a long time, but I eventually beat it with 30 seconds to spare! I think there should be an indicator of where the next door is, or at least a map you can pull up. It was frustrating to find the red light, especially in full sunlight. Loved the city graphics. Nice job!
Nice level-design. Amazing how much you cant make with simple assets. Find a bug when I've fallen into the pit, the game just froze
was well animated, easy to get lost and run out of time, could use a map or arrow to guide. otherwise was fun!
You did a great job with the environment art, creating a giant city with a few modular pieces. The music was a wild ride, I gotta say.
Running around the world was surprisingly fun with the characters mixamo animations and the many twists and turns of the city. My only issue was that there was no way to really figure out where to go other than losing and restarting the game. A map or compass of some kind would have made the game a lot more playable.
Great looking game!
The level design is good, but the main mechanics seems random. I think it would be better if there are some clues for door order (maby numbers above door?). Restarting was frustrating after some time.