FoonLudum Dare ExplorerLD51 → Disarm it

Disarm it

By gordienkogames

View on ldjam.com

CategoryRankScoreCount
Overall12222.3926
Fun12112.2526
Innovation11552.4326
Theme11022.8526
Humor9152.1626
Mood11822.1426

Comments

guntainment 2022-10-04 14:21

I really like the game idea. The movement was a little buggy. I would have like when the player would have been able to drag the mouse. So that you can click on the ground an the Char move to the point but also when the button is still pressed down and the mouse still moves so that the Char walks to a new point. The Artstyle was certainly unique and i liked it alot. I would tell the player the rough position of the bomb so he knows where it is and highlight somehow that you can collect item that help you deffuse the bomb. A tutorial would have been nice but you probably had no time for that because there were only three days. It was a nice game.

fastandblast 2022-10-04 14:21

Good job on the entry! The scene was quite well put together however being caught on the furniture was a bit annoying.

lorwon 2022-10-05 12:31

The idea is cool, and the graphics are nice. I just wonder why the character wearing this costume :laughing:

The controls are a bit weird but it's fine.

I also enjoyed the fact that we can try disarming the bomb with a lot of items :laughing: Godd job

tomga 2022-10-05 12:40

Fun game with a simple concept. Some music would have really helped make the game feel more intense.

orangejam 2022-10-05 12:46

Fun little game. I liked the fact that you only need your mouse to play it. A bigger explosion would've been nice ^^

gordienkogames 2022-10-05 13:04

@tomga, 10 minutes to the end of the jam, the hero just started walking, didn’t have time to work with the sound, thanks for playing

gordienkogames 2022-10-05 13:05

@orangejam, Made it smaller so you could see where the bomb was, thanks for playing

gordienkogames 2022-10-05 13:06

@lorwon. Wanted to make more bombs, but didn’t have time) , thanks for playing

gordienkogames 2022-10-05 13:07

@guntainment @fastandblast thanks for playing

zyger 2022-10-05 13:11

I think the concept is good I just wish it was executed slightly differently. I found the movement quite buggy some of the time and the camera angle could be slightly different for a better experience. I also think some sort of a tutorial or other indicators could be helpful to understand what to do. But i like the models and I think they look really nice.

lonagi 2022-10-05 13:16

Good job! I like games like this, especially top-down. Also, you created a very good combination of theme and gameplay. I really like it. Unique game ever I watched where were dynamites :D wish u success!

gordienkogames 2022-10-05 13:19

@zyger, thanks for playing, On the cubes everything is smooth and beautiful until you add a model)

gordienkogames 2022-10-05 13:20

@lonagi, thanks for playing, I want to do several levels with different rooms, each bomb can be defused by different items, what do you think?

lonagi 2022-10-05 16:10

@gordienkogames , yeah! Good idea, but for example max 3 things to easy understand

leorid 2022-10-06 01:47

@gordienkogames Could you explain how this works? I only get info panels when clicking on things, even the bomb and it ultimately explodes. Seems like other jammers managed to progress, I tried left mouse button, right mouse button, spacebar, nothing seemed to work, am I missing something?

Edit: just after writing this, I saw that the icons are different for different objects and you can actually click on them to take them and perform actions.

If the icons would have a background and round corners, they might look more like buttons which would be more intuitive. Also freezing time while the info panel is open and a collect button in the info panel might solve the issue for players like me.

gordienkogames 2022-10-06 02:34

@leorid thanks for playing, You can take any object and use it on explosives. About time hanging - well, I just didn’t know that it could be done. No time for badges, I did everything alone, in the post-Jem version normal icons)

genericparadox 2022-10-06 13:51

I like the idea! And the Set design is really quite good. I do think it would have worked a bit better with WASD movement and interacting with E when near the object. You can definitely expand on the game, and have more bombs appear every 10 seconds with their own timers, which use different objects to disarm. This could work very well with the idea that you can only carry an item at once and you have to go back to each item to change for the current bomb.

gordienkogames 2022-10-06 14:01

@genericparadox thanks for playing, thanks for the ideas

rezioz 2022-10-06 18:19

A very short and nice game. Took me a few try to understand everything.

gordienkogames 2022-10-06 23:04

@rezioz thanks for playing, that's right.

zakroutil 2022-10-07 07:20

Nice little game, I struggled with the controls a bit, but the concept is really clever and has a ton of potential!

nija463 2022-10-14 17:38

Level design a bit weird, but appreciate the concept, need more feed back, good job !