rpgfaker 2022-10-03 23:04
Really love how snappy the gun feels!
Foon → Ludum Dare Explorer → LD51 → Insane Clown Town
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.25 | 12 | ||
| Fun | 2.40 | 12 | ||
| Innovation | 1.50 | 12 | ||
| Theme | 2.54 | 12 | ||
| Graphics | 1.85 | 12 | ||
| Audio | 1.90 | 12 | ||
| Humor | 1.94 | 11 | ||
| Mood | 2.00 | 11 |
Really love how snappy the gun feels!
fun and cute concept! i like killing the clowns, pew pew
i'm a very bad shooter and i run out of ammo very fast, but nice dynamics overall
The motion blur effect got me dizzy. Overall nice game
Shooting felt good, and I rather liked the blurry graphics vibe (reminded me of Cactus' games). I really wanted some more chaos/interest every 10sec -> I barely noticed the changing gun speed/reload speeds. Why not giant clowns? Sudden gravity? Exploding bullets? Feels like a great base engine to go nuts with!! :)
The controls are simple which is good! I thought you couldn't move with WASD because there wasn't a background or anything visually to reference that I was moving, so I just stayed still for my first couple of tries. The second game I realized that I could move once I found the edge of the map, because then I had a visual point of reference that I was moving. Anyways I thought that was an interesting experience. The game works well! There are a few bugs here and there, such as enemies spawning outside of the arena. I wasn't feeling the downgrades as much as I would have expected. The movement mechanics felt good though!
Fun! Too bad there is no music and the game is so blurry, but it was interesting, well done!
nice shooter game and i like how you implemented the theme, some floor markings might of helped me with navigating but i dont think its a huge issue gj