cameron-borthwick 2022-10-03 18:11
good effort, would have maybe been better if the controls worked based off of the direction you were pointing instead.
Foon → Ludum Dare Explorer → LD51 → CHASING HORIZON
By pietmichal
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.50 | 10 | ||
| Fun | 2.37 | 10 | ||
| Innovation | 2.50 | 10 | ||
| Theme | 2.62 | 10 | ||
| Graphics | 2.62 | 10 | ||
| Audio | 1.50 | 6 | ||
| Humor | 1.90 | 7 | ||
| Mood | 2.37 | 10 |
good effort, would have maybe been better if the controls worked based off of the direction you were pointing instead.
It's hard to not fly into the enemy bullets when you're flying at like 2000m/s. Pretty good effort tho! Ps, I like how the stars in the background move at different speeds when you pan left and right, makes a pretty convincing depth effect
Played the post-compo release. Probably should have gone with a traditional control scheme, but I do like the movement without any after-speed (whatever that's called). Managed to escape the horizon by destroying a few ships then speeding to one side while shooting bullets. The cops are acting a bit weird, 10 of them move very slowly then 1 just lunges at you and kills you. Saying all that, congrats for making all this in such a short time.
Very difficult for me to play with these controls. But it'a a good Asteroid game!
Cool idea, but flying around with this controls is kinda painful. Maybe try navigating with the mouse or flying into the direction you are pointing.
As has been said already, I feel the controls are weird and don't feel good. The concept does seem good, though. I don't know if it is intended, but the bullet hell can get overwhelming quiet fast.
I did like the intro zoom to the level, it was cool.
Well done.