FoonLudum Dare ExplorerLD50 → Come, eat, leave

Come, eat, leave

By kregames

View on ldjam.com

CategoryRankScoreCount
Overall13812.5020
Fun13292.5020
Innovation10612.8820
Theme11333.1920
Graphics11832.7720
Audio9381.9120
Humor9042.5820
Mood13502.0820

Comments

alexhoratio 2022-04-04 22:49

today i learned i would make a good farmer, lol. i got to wave 41! cool game, i just wish there was some difficulty scaling... :D

quantumsno 2022-04-06 19:51

today i learned i would make a terrible farmer, lol. i got to wave 19! cool game, i just wish there was some difficulty scaling…

skleembof 2022-04-09 22:57

That was brutal on both on the sanity and the ears

You should definitely cut down on the number of sound effects playing at once, that can have a big effect on performance and is just a little bit annoying.

As for the gameplay, I think the game would be a lot better if the collider for the net was much larger so it could feel like you're scooping up rats instead of trying to collide with them one at a time. It would make the game easier and it would probably feel better. You could make the net rotate so that it follows the motion of the mouse, requiring the player to swipe over the mice in the right direction

someone 2022-04-09 23:10

Neat little game. It is pretty easy to perfectly defend when you only have a few plants left. I stopped after wave 20 because it started to become tedious.

funemaker 2022-04-10 14:04

Nice game. I agree about the collider for the net maybe being a little bigger, sometimes seemed like I was missing them when I shouldn't.

ciaranw 2022-04-10 14:38

Nice game, I liked the graphical style. Would be great to have more sounds, like when you catch the bugs. As another commenter mentioned, it is quite easy to defend the last few plants forever. I think it would be nice to expand the gameplay a little, so there's more to it than just moving your mouse over the bugs - maybe you have to avoid some types, or some are faster than others?

matlab 2022-04-10 14:48

Simple and efficient gameplay xD my hand hurts from holding on to the mouse and shaking in all directions ! x'D On the other hand, I voluntarily stopped playing wave 15 because in fact the less corn you have, the easier it is to protect them ! So it could be interesting to increase the difficulty to compensate the fact that the difficulty naturally decreases. Example: increase the number of insects, increase the speed of the insects... Or else, to simulate the passing years, you can maybe put back all the corns from one wave to the other, but increase the minimum of corn to be saved in order not to "go bankrupt"? ^^ So we're really getting faster and more accurate!

samirempty 2022-04-14 11:18

Simple and interesting gameplay. Reached wave 24

conduit 2022-04-16 02:01

This was such a creative entry! Liked what you all did here. However, some sort of sound effect for catching the locusts would've been nice. That's my only gripe though! Great job!