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last summit
last summit
By kindly
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 2.94 | 11 | |
| Fun | | 3.11 | 11 | |
| Innovation | | 3.16 | 11 | |
| Theme | | 2.72 | 11 | |
| Graphics | | 3.27 | 11 | |
| Audio | | 2.61 | 11 | |
| Mood | | 3.00 | 11 | |
Comments
The limited moves mechanic was an interesting idea and the game overall was quite well executed. I liked the title screen a lot, simple but great for teaching the controls. The overall game feel is nice for a compo game and I was a bit surprised by the rather big number of levels. As to the downsides, the power-ups weren't intuitive at first and I initially thought they were enemies/obstacles due to them having a red border with sort of 'hair', just like the red rectangle obstacles. I think that some color coding could have increased the game's readibility, with a color being used for all things bad/that kills and another color for the character and everything 'good' (flag, powerups) rather than have everything red. That way each element would pop out more to the eye.
munkkeli
2022-04-04 18:08
Really nice tutorial for the controls on the intro sequence, instantly puts your fingers on the right keys! A lot of content to go trough too. I did have to disable the built in tracker blocker in Firefox for the game to load, after that there were no technical issues. A fun game overall, good job :thumbsup:
Well, I gave it a try. For what you have finished, not too bad. Maybe I missed a link or something but I actually had to load the file myself to be able to play and I played from a project. I'm not familiar with Construct so maybe it's just my own ignorance. Solid effort. I think the challenge of the puzzles are easily cheesed by changing direction mid-air. At first I was thinking you had to be on a wall for the move to reset. It kind of just felt unfinished to me. If I missed a different download or something please let me know and I will give it another shot. Thanks!
I liked the almost textless intro quite a bit, art was good in general beyond that. Sound effects could have been toned down a smidge but were also nice.
It took me a few tries to realize what the power ups were (mostly they increased the heart size by only a little so it was hard to notice). You found time to craft level that hit a few different feelings.
redoplus
2022-04-19 04:47
There are a lot of good ideas in this one; I had a lot of fun with it. It takes time to get the hang of the controls and objective because it's a little rough around the edges (I had to read the description again to internalize what was going on with the limited number of moves, and the sound effects are a bit loud/aggressive), but that's what I'd expect for a Compo game, I think. Nice work!
idan9000
2022-04-21 04:57
Nice short and sweet game. The introduction has a lot of charm and the game was challenging but satisfying. I will say that it took me a little bit to realize that I can change direction in mid-air, and that the green orbs restore your health. Another thing that is only an issue on the web build is that every time I pressed up or down the screen scrolled a tick. Overall I had a good time with this game, congrats on the compo submission.