FoonLudum Dare ExplorerLD48 → Deep Water Lurkers

Deep Water Lurkers

By antaresvaldemar

View on ldjam.com

CategoryRankScoreCount
Overall14313.2121
Fun16702.7121
Innovation12063.0021
Theme6863.8121
Graphics15432.9421
Audio11252.8020
Humor14291.6518
Mood16062.8320

Comments

clericshields 2021-04-26 23:23

neat game. My only feedback might be to zoom out so you can see more of the sea. Well done!

miej 2021-04-27 01:10

neat exploration, reminds me a little of subnautica in a good way

ditam 2021-04-27 01:10

Cool game! A bit buggy when it comes to interacting with objects (and the interaction GUI looked un-styled for me compared to your screenshots), but the concept is very cool, and the oxygen mechanic works very smoothly.

Kudos to the whole team, especially Miles!

tucan 2021-04-27 01:11

I like your game! Good graphics and the music! I wish I only could see a bit more! Good Job!

breadstix 2021-04-27 01:18

I love the concept. It played great and I think the game was well done. Music is a bit loud for my taste but it fits the mood of the game well. On my second playthrough the species counter only updated when I found a species that I didn't find the first time. Not sure if intended. Overall great job!

antaresvaldemar 2021-04-27 01:19

@miej Miles plays subnautica so he was probably inspired by that when coming up with the idea lol! Ty for playing

antaresvaldemar 2021-04-27 01:21

@ditam That's fair, I wish I had time to design a nice -looking UI and make interactions smoother, glad the game works well enough though, thanks for playing!

antaresvaldemar 2021-04-27 01:21

@tucan Thanks for playing, wish I had time to improve the amount of content haha

antaresvaldemar 2021-04-27 01:22

@clericshields Thanks for playing, yes I think a wider field of view could be a helpful option!

antaresvaldemar 2021-04-27 01:24

@breadstix That's gotta be a bug, thank you for pointing it out! Glad you enjoyed the game :) [EDIT] I've fixed that bug now!

tengusheath 2021-04-27 01:31

Cool concept, but I agree that the camera needs to be zoomed out a little more to see more around you. I kept moving past creatures because I didn't have time to react before I saw them.

antaresvaldemar 2021-04-27 01:34

@tengusheath True, it is tricky because of how zoomed in the camera is. Thanks for playing!

eugenik 2021-04-27 16:07

I left you a rating. Good luck!.

helen 2021-04-27 19:38

On my first try I just went to the right :D then I remembered the theme. Like the others said a map would have been great. The monsters down there are quite freaky :D

kontiko 2021-05-02 12:45

I really like the concept of the game i agree with the offers that a minimap and a zoomed out camera would make the game more enjoyable

chris1919 2021-05-02 18:13

Very cool that you did this as a family. That must have been very fun. The game worked pretty well for me. I did notice one bug. I upgraded my O2 tank a few times, then the next time I tried to drill for iron, the space to interact prompt didn't appear. Instead I just saw a blurb about what iron is used for in the game. I reloaded the webpage and tried playing again. This time everything worked fine.

Here's some other things I thought about if you all are going to keep working on this game. It was a little disorienting when moving underwater. There weren't a lot of visual cues that I was moving, especially if I was moving only side to side. Maybe some bubbles leaving the ship could give a clue as to which direction you're moving. I also agree with some earlier comments, a more zoomed out view would be nice.

Overall though, the music worked well, the creatures were all very creative, and I only noticed one bug which went away after a reload.

ludrol 2021-05-02 21:57

Be proud of yourself because you finished something. I liked the music. It was too hard for me. it was lacking some sort of easy way to tell where are fish.

deltachemist 2021-05-03 08:19

Nice game, simple mechanics that make it quite engaging. It really invites to play more just to know how far it is possible to go.

antaresvaldemar 2021-05-03 22:54

@chris1919 Thanks for the feedback, we did have a lot of fun making it! I am aware of the bug you mentioned, just need to get around to fixing it :) I also did have a bubble trail made by a particle system, but it weirdly didn't show up in the web build, not sure why, maybe a feature of unity's webGL builder. (It looks like this in the unity game window) xTGKZ3QX6e.gif

Something I will try to figure out for next time. Thanks for playing!

antaresvaldemar 2021-05-03 22:56

@ludrol Thanks for playing! You're right, it's hard to tell where the creatures are. If I were to do it again, I would give them some kind of trail to make it easier :)

antaresvaldemar 2021-05-03 22:57

@deltachemist Thanks, I was hoping the player would feel compelled to explore further, so I'm glad you got that feeling :)

antaresvaldemar 2021-05-03 22:58

@kontiko I agree with the suggestions! Thanks for playing :)