FoonLudum Dare ExplorerLD47 → CodeRunner

CodeRunner

By nairi

View on ldjam.com

CategoryRankScoreCount
Overall10563.3317
Fun11823.0017
Innovation3903.7017
Theme8633.5617
Graphics7273.6317
Audio3.0015
Humor2.9114
Mood3.3415

Comments

gemberkoekje 2020-10-06 09:08

I've never seen anyone taking 'playing with code' so littural. As a programmer, it's a funny concept. I actually played it for pretty long, so it was pretty engaging. The only things I kinda missed were a concept of dying (losing HP didn't seem like much of a problem) and a concept of score. Also the levels were a bit same-y and a bit more randomness would have been nice. But other than that, cool weapons, cool boss battles, and a nice general style.

jetyh 2020-10-06 09:10

A really good implementation of a programming loop as the basis for a game. I enjoyed how it looked like I was travelling through the lines of code that make up the game but it was a little bit annoying that you could very easily get surrounded by enemies as they could travel through walls. Well done on a good game!

jrevel 2020-10-06 09:11

Great idea, the boss is pretty cool, but the enemy patterns make the game really hard.

hansj 2020-10-06 09:13

An original platformer, I like it! The movement of the boss reminded me alot of "Master Hand" in Smash. Did you take any inspiration from that?

aquanim 2020-10-06 09:21

Those semicolons have absolutely no chill 0.0

Despite its simplicity this game has quite a lot of character, between its aesthetics (please tell me the code lines are sampled from the game's own source code) and the gameplay (switching between the forms puts a twist on the basic platformer experience).

I found myself getting stuck on walls a little but that is a pretty minor issue, and it's generally possible to get out of it with weapon recoil. Overall a really nice job.

psibuck 2020-10-06 09:22

I think the concept is really solid, there was just a bit of a fun factor missing. I completed the first two bosses, but the lack of variety of enemies and path on the way to the boss meant I didn't continue.

Stylistically I think it's great idea, it looks good and the game is solid; I didn't find any issues or bugs. However it's just not one I'd come back to play, unless they add some more interesting dynamics.

valkija 2020-10-06 09:33

Really cool take on the theme, done well and fun to play!