FoonLudum Dare ExplorerLD47 → Tako Nom Nom

Tako Nom Nom

By brittbrady and mafgar

View on ldjam.com

CategoryRankScoreCount
Overall3213.8722
Fun1763.9522
Innovation3793.7121
Theme6483.7621
Graphics3104.0923
Audio3013.7720
Humor1223.9419
Mood3703.8022

Comments

tyruspeace 2020-10-07 02:56

Fun gameplay, very stylish visuals and I love the feeling of impact the audio and visuals give every bounce. Well done!

biancamello 2020-10-07 02:58

Nice game!

jdbuenol 2020-10-07 03:02

Great game! I love the visuals and the SFX, but it's a bit too hard, my high score was 12 i would like to see a "hourglass" powerup that gives you more time.

piscythe 2020-10-07 03:03

This feels like one of those simple, challenging mobile games that people play for hours on end. The sound effects are quite good and I really appreciate the sense of impending doom as the bar ticks down and the tako gets angrier.

mohdi 2020-10-07 18:01

Such a fun game all around. I'm a fan of one clickers and this implementation is really well done. Niice work!

tekses 2020-10-07 19:37

I loved it! The perfect simplicity in gamplay and cute style really sold that game. It was made for me! Would have loved some music though.

purrseus 2020-10-07 19:42

Awesomely simple gameplay, awesome artstyle, grewat sound effects, insanely efficient animation - your game is just made for mobile app stores!

The one button gameplay is really solid, it's such a neat package!

I love how much personality tako has <3

misterm 2020-10-07 20:29

Cool casual game, if you make the android I will install on my mobile.. Great to pass a good time . Good Job

mkraw 2020-10-07 21:35

I love the art, the game is juicy and fun

patetfisk 2020-10-08 08:45

Simple but cool! Feels really polished and would be great for mobile!

ismael-rodriguez 2020-10-10 00:25

Cool game here. I really like the visual feel, everything pops! Game play was simple but fun.

I felt a little cheated when the time got low and the guy started to suck me in I couldn't shoot myself away to catch the fish. I wondered if a charge shot would work, and if slowing the spin while charging would work and feel good.I could nit-pick about being stuck in a spin which isn't quite a loop lol, so I'd say it's a loose take on the theme, but still a good entry!

Good job overall, I'm sure you'll get this published to mobile as a great hyper-casual game!

conneli 2020-10-10 00:50

Great fun. Judging by the resolution I'm guessing this is mobile bound, and honestly it should be. Extremely polished, I didn't notice any bugs, and it just looks and plays great. I wish holding down the button for longer gave a boost when you let go, it would be nice to catapult in one direction as an alternative to rapidly pressing to go. Other than that though, you have a great project on your hands and I look forward to hopefully seeing it on an appstore sometime.

guimoliveira 2020-10-10 02:58

Great game, it was a little difficult to control the jellyfish until I get used to it. Nice graphics. I really enjoyed it. It has a good future as a mobile game. I played on my phone and got 79 points :) Good job!