FoonLudum Dare ExplorerLD47 → Hide, Seek, Die, Repeat!

Hide, Seek, Die, Repeat!

By firesplash-entertainment, Siml and MrsTari

View on ldjam.com

CategoryRankScoreCount
Overall14452.9524
Fun14702.6124
Innovation12362.9023
Theme12883.0624
Graphics10923.2325
Humor8462.6324
Mood11653.0424

Comments

gonzalol 2020-10-06 15:03

I liked the graphics, and I end up hating those security robots. It's pretty hard.

firesplash-entertainment 2020-10-07 07:18

Hating them is the point of these :D Thanks for playing :)

vphyre 2020-10-09 21:58

The game seems to have an interesting concept. The graphics are good. I liked the setting too, although I was a little lost when playing. Good job.

sharked 2020-10-10 09:11

Hi ! I was a bit confused on what I had to do in the beginning, but well done ! The concept is interesting, graphics are good. However you should let us more time to read the intro ^^

firesplash-entertainment 2020-10-10 09:52

I see. More time for reading required :grin: Thanks for playing and for the feedback :heart:

Also we wanted to add a bit more effects to lead the player but we decided for optimization instead of extension in the last hours

doctorhummer 2020-10-11 12:33

Interesting idea, keep it up!

rvenson 2020-10-13 06:28

I didn't realize what I had to do in the beginning too. I really enjoy the initial cutscene and the robot movement, but the screen is a little dark and I can find my way (but maybe my monitor's brightness is a little low).

firesplash-entertainment 2020-10-23 17:41

Thanks :)

@rvenson yeah probably we should have added a path leading to the reactor or something like that :D

oillen 2020-10-24 00:35

not far from "Future Cop: LAPD" ;)

firesplash-entertainment 2020-10-24 01:17

lol

virtual-turtle-studio 2020-10-27 08:13

Ahh, I really like the concept that this game went for, but I can't help but feel that it's just really hard to play which is why I couldn't end up finishing it :( First of all, I really love the atmosphere that you guys created, that's top notch! However, for the first good 4 minutes I walked around in the outer wasteland without a clue of what to do. I gave up, but only then saw the picture on this page, and finally understood that I had to randomly press the 'darker' keys on the keypad in order to enter the facility. To be completely honest, I think you could either just remove this whole section, or make it so that the door just opens when pressing E, which would prevent players from getting stuck there. Also, inside the facility it's sometimes really hard to see where there are paths, because of the perspective. The radar is definitely nice, but sometimes you still end up getting trapped with almost no way out. I didn't really found any clear objectives immediately, except for going up to the first panels and doing something there. There were hints however, so maybe I didn't read well enough. Anyway, I still really liked the idea you guys were going for here, and I'm only trying to give some feedback which I hope is useful. I hope you keep developing this in the future, as there is definitely a lot of potential here! Best of luck, and good job on what you guys did already :)

firesplash-entertainment 2020-10-27 14:09

Thanks for your detailed feedback @virtual-turtle-studio ! Highly appreciated!

Currently I doubt that we will continue on this but in my opinion it's definitely one of the better half of games we made for LDs until now :laughing:

The point of finding objective in the first moments is omnipresent. I simply failed here :grin: Next time we'll do better. Promised.

Once again: Thanks for all the feedback you guys gave.