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The Last Green
The Last Green
By hunttis and jkinnula
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.25 | 4 | |
| Fun | | 2.75 | 4 | |
| Innovation | | 2.75 | 4 | |
| Theme | | 3.50 | 4 | |
| Graphics | | 2.50 | 4 | |
| Audio | | 3.50 | 4 | |
| Mood | | 3.00 | 4 | |
Comments
pilarius
2020-04-22 13:30
Quick reminder to get more players: Use a thumbnail for your game. Otherwise your game is presented with this grey box. Some great Games are not played because of a missing thumbnail ... You can still change it by editing your submission page :)
GreyBox.png
esta entretenido
I like the concept, but I feel like towers didn't always shoot where I thought they would have. If you were to continue this project going forward, I think it would be neat to see different types of towers that had different bullet sprays or something. If you did that you could also make different towers cost different amounts of green, which could make for interesting scenarios with different strategies. I enjoyed the music once it picked up! Overall, I think it is the beginning of something great
Good little game! I really liked the graphics and the music/sounds. It started out a little difficult but got really easy after the first wave. I eventually just filled up the whole land with towers and waited out the rest of the game. It's a great start though!
hunttis
2020-04-24 11:04
@pilarius Thanks a bundle for the tip. I hadn't even noticed!
hunttis
2020-04-24 11:08
We didn't have enough time to balance the game properly, so it ended up being a bit too easy :/
A few more towers and enemies would've made quite a difference.
The music is actually played by a dynamic player and it adds instruments when the waves go forward. It's not really obvious from how the game works now, but I'm pretty happy how it turned out, even if it isn't that visible to the everyday player :D